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            <tr><td class="diff_next"><a href="#difflib_chg_to2__0">f</a></td><td class="diff_header" id="from2_1">1</td><td nowrap="nowrap">name,id,planetary,decivRemove,script,desc,icon,order</td><td class="diff_next"><a href="#difflib_chg_to2__0">f</a></td><td class="diff_header" id="to2_1">1</td><td nowrap="nowrap">name,id,planetary,decivRemove,script,desc,icon,order</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_2">2</td><td nowrap="nowrap">Urbanized&nbsp;Polity,urbanized_polity,,TRUE,com.fs.starfarer.api.impl.campaign.econ.UrbanizedPolity,"A&nbsp;dense&nbsp;and&nbsp;cosmopolitan&nbsp;center&nbsp;of&nbsp;population,&nbsp;people&nbsp;of&nbsp;all&nbsp;walks&nbsp;of&nbsp;life&nbsp;live,&nbsp;work,&nbsp;and&nbsp;die&nbsp;in&nbsp;the&nbsp;stacked&nbsp;hab-complexes,&nbsp;commercial&nbsp;concourses,&nbsp;and&nbsp;modular&nbsp;workshops.",graphics/icons/markets/urbanized_polity.png,130</td><td class="diff_next"></td><td class="diff_header" id="to2_2">2</td><td nowrap="nowrap">Urbanized&nbsp;Polity,urbanized_polity,,TRUE,com.fs.starfarer.api.impl.campaign.econ.UrbanizedPolity,"A&nbsp;dense&nbsp;and&nbsp;cosmopolitan&nbsp;center&nbsp;of&nbsp;population,&nbsp;people&nbsp;of&nbsp;all&nbsp;walks&nbsp;of&nbsp;life&nbsp;live,&nbsp;work,&nbsp;and&nbsp;die&nbsp;in&nbsp;the&nbsp;stacked&nbsp;hab-complexes,&nbsp;commercial&nbsp;concourses,&nbsp;and&nbsp;modular&nbsp;workshops.",graphics/icons/markets/urbanized_polity.png,130</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_3">3</td><td nowrap="nowrap">Industrial&nbsp;Polity,industrial_polity,,TRUE,com.fs.starfarer.api.impl.campaign.econ.IndustrialPolity,"A&nbsp;bustling&nbsp;industrial&nbsp;center.&nbsp;The&nbsp;policies&nbsp;of&nbsp;the&nbsp;local&nbsp;government&nbsp;encourage&nbsp;thriving&nbsp;industry,&nbsp;at&nbsp;the&nbsp;expense&nbsp;of&nbsp;all&nbsp;other&nbsp;concerns.",graphics/icons/markets/urbanized_polity.png,130</td><td class="diff_next"></td><td class="diff_header" id="to2_3">3</td><td nowrap="nowrap">Industrial&nbsp;Polity,industrial_polity,,TRUE,com.fs.starfarer.api.impl.campaign.econ.IndustrialPolity,"A&nbsp;bustling&nbsp;industrial&nbsp;center.&nbsp;The&nbsp;policies&nbsp;of&nbsp;the&nbsp;local&nbsp;government&nbsp;encourage&nbsp;thriving&nbsp;industry,&nbsp;at&nbsp;the&nbsp;expense&nbsp;of&nbsp;all&nbsp;other&nbsp;concerns.",graphics/icons/markets/urbanized_polity.png,130</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_4">4</td><td nowrap="nowrap">Rural&nbsp;Polity,rural_polity,,TRUE,com.fs.starfarer.api.impl.campaign.econ.RuralPolity,"A&nbsp;sparsely&nbsp;populated&nbsp;polity&nbsp;of&nbsp;homesteads&nbsp;and&nbsp;insular&nbsp;townships.&nbsp;In&nbsp;these&nbsp;troubled&nbsp;times,&nbsp;outsiders&nbsp;are&nbsp;generally&nbsp;treated&nbsp;with&nbsp;suspicion.",graphics/icons/markets/rural_polity.png,130</td><td class="diff_next"></td><td class="diff_header" id="to2_4">4</td><td nowrap="nowrap">Rural&nbsp;Polity,rural_polity,,TRUE,com.fs.starfarer.api.impl.campaign.econ.RuralPolity,"A&nbsp;sparsely&nbsp;populated&nbsp;polity&nbsp;of&nbsp;homesteads&nbsp;and&nbsp;insular&nbsp;townships.&nbsp;In&nbsp;these&nbsp;troubled&nbsp;times,&nbsp;outsiders&nbsp;are&nbsp;generally&nbsp;treated&nbsp;with&nbsp;suspicion.",graphics/icons/markets/rural_polity.png,130</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_5">5</td><td nowrap="nowrap">Large&nbsp;Refugee&nbsp;Population,large_refugee_population,,TRUE,com.fs.starfarer.api.impl.campaign.econ.LargeRefugeePopulation,"Desperate&nbsp;refugees&nbsp;fleeing&nbsp;some&nbsp;disaster&nbsp;have&nbsp;ended&nbsp;up&nbsp;here.&nbsp;Refugees&nbsp;live&nbsp;at&nbsp;the&nbsp;bottom&nbsp;of&nbsp;society&nbsp;with&nbsp;little&nbsp;opportunity&nbsp;for&nbsp;betterment,&nbsp;straining&nbsp;domestic&nbsp;infrastructure&nbsp;living&nbsp;in&nbsp;tense&nbsp;semi-legal&nbsp;status.&nbsp;Reduced&nbsp;overall&nbsp;production.&nbsp;More&nbsp;prospective&nbsp;crew&nbsp;members&nbsp;are&nbsp;likely&nbsp;to&nbsp;be&nbsp;found&nbsp;among&nbsp;those&nbsp;trying&nbsp;to&nbsp;escape&nbsp;the&nbsp;squalid&nbsp;living&nbsp;conditions.",graphics/icons/markets/refugee_population.png,140</td><td class="diff_next"></td><td class="diff_header" id="to2_5">5</td><td nowrap="nowrap">Large&nbsp;Refugee&nbsp;Population,large_refugee_population,,TRUE,com.fs.starfarer.api.impl.campaign.econ.LargeRefugeePopulation,"Desperate&nbsp;refugees&nbsp;fleeing&nbsp;some&nbsp;disaster&nbsp;have&nbsp;ended&nbsp;up&nbsp;here.&nbsp;Refugees&nbsp;live&nbsp;at&nbsp;the&nbsp;bottom&nbsp;of&nbsp;society&nbsp;with&nbsp;little&nbsp;opportunity&nbsp;for&nbsp;betterment,&nbsp;straining&nbsp;domestic&nbsp;infrastructure&nbsp;living&nbsp;in&nbsp;tense&nbsp;semi-legal&nbsp;status.&nbsp;Reduced&nbsp;overall&nbsp;production.&nbsp;More&nbsp;prospective&nbsp;crew&nbsp;members&nbsp;are&nbsp;likely&nbsp;to&nbsp;be&nbsp;found&nbsp;among&nbsp;those&nbsp;trying&nbsp;to&nbsp;escape&nbsp;the&nbsp;squalid&nbsp;living&nbsp;conditions.",graphics/icons/markets/refugee_population.png,140</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_6">6</td><td nowrap="nowrap">Volturnian&nbsp;Lobster&nbsp;Pens,volturnian_lobster_pens,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,A&nbsp;mix&nbsp;of&nbsp;several&nbsp;Old&nbsp;Earth&nbsp;species&nbsp;and&nbsp;a&nbsp;little&nbsp;imagination&nbsp;produced&nbsp;this&nbsp;creature&nbsp;which&nbsp;grows&nbsp;wild&nbsp;in&nbsp;the&nbsp;crushing&nbsp;depths&nbsp;of&nbsp;Volturn's&nbsp;sea-floor.&nbsp;The&nbsp;flavor&nbsp;is&nbsp;said&nbsp;to&nbsp;be&nbsp;exceptional.,graphics/icons/markets/lobster_pens.png,137</td><td class="diff_next"></td><td class="diff_header" id="to2_6">6</td><td nowrap="nowrap">Volturnian&nbsp;Lobster&nbsp;Pens,volturnian_lobster_pens,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,A&nbsp;mix&nbsp;of&nbsp;several&nbsp;Old&nbsp;Earth&nbsp;species&nbsp;and&nbsp;a&nbsp;little&nbsp;imagination&nbsp;produced&nbsp;this&nbsp;creature&nbsp;which&nbsp;grows&nbsp;wild&nbsp;in&nbsp;the&nbsp;crushing&nbsp;depths&nbsp;of&nbsp;Volturn's&nbsp;sea-floor.&nbsp;The&nbsp;flavor&nbsp;is&nbsp;said&nbsp;to&nbsp;be&nbsp;exceptional.,graphics/icons/markets/lobster_pens.png,137</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_7">7</td><td nowrap="nowrap">Vice&nbsp;Demand,vice_demand,,TRUE,com.fs.starfarer.api.impl.campaign.econ.ViceDemand,The&nbsp;demand&nbsp;for&nbsp;vice&nbsp;goods&nbsp;is&nbsp;unusually&nbsp;high&nbsp;here.,graphics/icons/markets/vice_demand.png,145</td><td class="diff_next"></td><td class="diff_header" id="to2_7">7</td><td nowrap="nowrap">Vice&nbsp;Demand,vice_demand,,TRUE,com.fs.starfarer.api.impl.campaign.econ.ViceDemand,The&nbsp;demand&nbsp;for&nbsp;vice&nbsp;goods&nbsp;is&nbsp;unusually&nbsp;high&nbsp;here.,graphics/icons/markets/vice_demand.png,145</td></tr>
            <tr><td class="diff_next" id="difflib_chg_to2__0"></td><td class="diff_header" id="from2_8">8</td><td nowrap="nowrap">Organized&nbsp;Crime,organized_crime,,TRUE,com.fs.starfarer.api.impl.campaign.econ.OrganizedCrime,Criminal&nbsp;activity&nbsp;produces&nbsp;drugs&nbsp;and&nbsp;harvested&nbsp;organs.&nbsp;Increases&nbsp;demand&nbsp;for&nbsp;hand&nbsp;weapons&nbsp;(by&nbsp;both&nbsp;various&nbsp;crime&nbsp;bosses&nbsp;and&nbsp;local&nbsp;citizenry)&nbsp;and&nbsp;marines&nbsp;(by&nbsp;the&nbsp;local&nbsp;authorities).,graphics/icons/markets/organized_crime.png,148</td><td class="diff_next"></td><td class="diff_header" id="to2_8">8</td><td nowrap="nowrap">Organized&nbsp;Crime,organized_crime,,TRUE,com.fs.starfarer.api.impl.campaign.econ.OrganizedCrime,Criminal&nbsp;activity&nbsp;produces&nbsp;drugs&nbsp;and&nbsp;harvested&nbsp;organs.&nbsp;Increases&nbsp;demand&nbsp;for&nbsp;hand&nbsp;weapons&nbsp;(by&nbsp;both&nbsp;various&nbsp;crime&nbsp;bosses&nbsp;and&nbsp;local&nbsp;citizenry)&nbsp;and&nbsp;marines&nbsp;(by&nbsp;the&nbsp;local&nbsp;authorities).,graphics/icons/markets/organized_crime.png,148</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_9">9</td><td nowrap="nowrap">Frontier,frontier,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Frontier,"Far&nbsp;from&nbsp;the&nbsp;cosmopolitan&nbsp;centers&nbsp;of&nbsp;population,&nbsp;mere&nbsp;survival,&nbsp;self-reliance,&nbsp;and&nbsp;only-the-necessities&nbsp;are&nbsp;the&nbsp;rules&nbsp;of&nbsp;the&nbsp;frontier.&nbsp;Increased&nbsp;demand&nbsp;for&nbsp;weapons&nbsp;and&nbsp;supplies,&nbsp;reduced&nbsp;demand&nbsp;for&nbsp;luxury&nbsp;goods.",graphics/icons/markets/frontier.png,130</td><td class="diff_next"></td><td class="diff_header" id="to2_9">9</td><td nowrap="nowrap">Frontier,frontier,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Frontier,"Far&nbsp;from&nbsp;the&nbsp;cosmopolitan&nbsp;centers&nbsp;of&nbsp;population,&nbsp;mere&nbsp;survival,&nbsp;self-reliance,&nbsp;and&nbsp;only-the-necessities&nbsp;are&nbsp;the&nbsp;rules&nbsp;of&nbsp;the&nbsp;frontier.&nbsp;Increased&nbsp;demand&nbsp;for&nbsp;weapons&nbsp;and&nbsp;supplies,&nbsp;reduced&nbsp;demand&nbsp;for&nbsp;luxury&nbsp;goods.",graphics/icons/markets/frontier.png,130</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_10">10</td><td nowrap="nowrap">Shipbreaking&nbsp;Center,shipbreaking_center,,TRUE,com.fs.starfarer.api.impl.campaign.econ.ShipbreakingCenter,"A&nbsp;major&nbsp;center&nbsp;of&nbsp;shipbreaking&nbsp;in&nbsp;this&nbsp;region&nbsp;of&nbsp;the&nbsp;Sector,&nbsp;hulks&nbsp;are&nbsp;consigned&nbsp;to&nbsp;scrapping&nbsp;here&nbsp;by&nbsp;the&nbsp;navies&nbsp;of&nbsp;major&nbsp;factions&nbsp;and&nbsp;many&nbsp;other&nbsp;clients&nbsp;from&nbsp;among&nbsp;the&nbsp;Sector&nbsp;core&nbsp;worlds.",graphics/icons/markets/shipbreaking.png,360</td><td class="diff_next"></td><td class="diff_header" id="to2_10">10</td><td nowrap="nowrap">Shipbreaking&nbsp;Center,shipbreaking_center,,TRUE,com.fs.starfarer.api.impl.campaign.econ.ShipbreakingCenter,"A&nbsp;major&nbsp;center&nbsp;of&nbsp;shipbreaking&nbsp;in&nbsp;this&nbsp;region&nbsp;of&nbsp;the&nbsp;Sector,&nbsp;hulks&nbsp;are&nbsp;consigned&nbsp;to&nbsp;scrapping&nbsp;here&nbsp;by&nbsp;the&nbsp;navies&nbsp;of&nbsp;major&nbsp;factions&nbsp;and&nbsp;many&nbsp;other&nbsp;clients&nbsp;from&nbsp;among&nbsp;the&nbsp;Sector&nbsp;core&nbsp;worlds.",graphics/icons/markets/shipbreaking.png,360</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_11">11</td><td nowrap="nowrap">Trade&nbsp;Center,trade_center,,TRUE,com.fs.starfarer.api.impl.campaign.econ.TradeCenter,"A&nbsp;major&nbsp;center&nbsp;of&nbsp;trade,&nbsp;merchant&nbsp;vessels&nbsp;from&nbsp;across&nbsp;the&nbsp;Sector&nbsp;dock&nbsp;here&nbsp;expecting&nbsp;to&nbsp;find&nbsp;a&nbsp;buyer&nbsp;for&nbsp;their&nbsp;goods-&nbsp;and&nbsp;to&nbsp;find&nbsp;something&nbsp;to&nbsp;buy&nbsp;in&nbsp;turn&nbsp;for&nbsp;a&nbsp;nice&nbsp;profit.",graphics/icons/markets/trade_center.png,280</td><td class="diff_next"></td><td class="diff_header" id="to2_11">11</td><td nowrap="nowrap">Trade&nbsp;Center,trade_center,,TRUE,com.fs.starfarer.api.impl.campaign.econ.TradeCenter,"A&nbsp;major&nbsp;center&nbsp;of&nbsp;trade,&nbsp;merchant&nbsp;vessels&nbsp;from&nbsp;across&nbsp;the&nbsp;Sector&nbsp;dock&nbsp;here&nbsp;expecting&nbsp;to&nbsp;find&nbsp;a&nbsp;buyer&nbsp;for&nbsp;their&nbsp;goods-&nbsp;and&nbsp;to&nbsp;find&nbsp;something&nbsp;to&nbsp;buy&nbsp;in&nbsp;turn&nbsp;for&nbsp;a&nbsp;nice&nbsp;profit.",graphics/icons/markets/trade_center.png,280</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_12">12</td><td nowrap="nowrap">Decivilized,decivilized,,,com.fs.starfarer.api.impl.campaign.econ.Decivilized,"There&nbsp;is&nbsp;no&nbsp;stable&nbsp;ruling&nbsp;polity&nbsp;here.&nbsp;Civilization&nbsp;is&nbsp;collapsed&nbsp;and&nbsp;current&nbsp;population&nbsp;is&nbsp;effectively&nbsp;unknown,&nbsp;though&nbsp;groups&nbsp;of&nbsp;survivors,&nbsp;bandits,&nbsp;and&nbsp;looters&nbsp;can&nbsp;be&nbsp;detected.",graphics/icons/markets/decivilized.png,130</td><td class="diff_next"></td><td class="diff_header" id="to2_12">12</td><td nowrap="nowrap">Decivilized,decivilized,,,com.fs.starfarer.api.impl.campaign.econ.Decivilized,"There&nbsp;is&nbsp;no&nbsp;stable&nbsp;ruling&nbsp;polity&nbsp;here.&nbsp;Civilization&nbsp;is&nbsp;collapsed&nbsp;and&nbsp;current&nbsp;population&nbsp;is&nbsp;effectively&nbsp;unknown,&nbsp;though&nbsp;groups&nbsp;of&nbsp;survivors,&nbsp;bandits,&nbsp;and&nbsp;looters&nbsp;can&nbsp;be&nbsp;detected.",graphics/icons/markets/decivilized.png,130</td></tr>
            <tr><td class="diff_next"><a href="#difflib_chg_to2__1">n</a></td><td class="diff_header" id="from2_13">13</td><td nowrap="nowrap">Decivilized&nbsp;Subpopulation,decivilized_subpop,,,com.fs.starfarer.api.impl.campaign.econ.DecivilizedSubpop,"Civilization&nbsp;has&nbsp;been&nbsp;brough&nbsp;back&nbsp;to&nbsp;parts&nbsp;of&nbsp;$market,&nbsp;often&nbsp;at&nbsp;the&nbsp;point&nbsp;of&nbsp;a&nbsp;gauss&nbsp;rifle.&nbsp;However,&nbsp;an&nbsp;effectively&nbsp;unknown&nbsp;population&nbsp;of&nbsp;survivors,&nbsp;bandits,&nbsp;and&nbsp;looters&nbsp;still&nbsp;remains&nbsp;on&nbsp;the&nbsp;fringes.",graphics/icons/markets/decivilized.png,130</td><td class="diff_next"><a href="#difflib_chg_to2__1">n</a></td><td class="diff_header" id="to2_13">13</td><td nowrap="nowrap">Decivilized&nbsp;Subpopulation,decivilized_subpop,,,com.fs.starfarer.api.impl.campaign.econ.DecivilizedSubpop,"Civilization&nbsp;has&nbsp;been&nbsp;brough<span class="diff_add">t</span>&nbsp;back&nbsp;to&nbsp;parts&nbsp;of&nbsp;$market,&nbsp;often&nbsp;at&nbsp;the&nbsp;point&nbsp;of&nbsp;a&nbsp;gauss&nbsp;rifle.&nbsp;However,&nbsp;an&nbsp;effectively&nbsp;unknown&nbsp;population&nbsp;of&nbsp;survivors,&nbsp;bandits,&nbsp;and&nbsp;looters&nbsp;still&nbsp;remains&nbsp;on&nbsp;the&nbsp;fringes.",graphics/icons/markets/decivilized.png,130</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_14">14</td><td nowrap="nowrap">Abandoned&nbsp;Station,abandoned_station,,TRUE,com.fs.starfarer.api.impl.campaign.econ.AbandonedStation,This&nbsp;station&nbsp;is&nbsp;abandoned.,graphics/icons/markets/abandoned.png,130</td><td class="diff_next"></td><td class="diff_header" id="to2_14">14</td><td nowrap="nowrap">Abandoned&nbsp;Station,abandoned_station,,TRUE,com.fs.starfarer.api.impl.campaign.econ.AbandonedStation,This&nbsp;station&nbsp;is&nbsp;abandoned.,graphics/icons/markets/abandoned.png,130</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_15">15</td><td nowrap="nowrap">Cottage&nbsp;Industry,cottage_industry,,TRUE,com.fs.starfarer.api.impl.campaign.econ.CottageIndustry,"$market&nbsp;has&nbsp;a&nbsp;substantial&nbsp;base&nbsp;of&nbsp;low-technology,&nbsp;labour-intensive&nbsp;light&nbsp;industry.&nbsp;Increases&nbsp;demand&nbsp;for&nbsp;simple&nbsp;organic&nbsp;fuels&nbsp;and&nbsp;materials,&nbsp;provides&nbsp;an&nbsp;inefficient&nbsp;albeit&nbsp;charmingly&nbsp;hand-crafted&nbsp;supply&nbsp;of&nbsp;domestic&nbsp;goods.",graphics/icons/markets/cottage_industry.png,230</td><td class="diff_next"></td><td class="diff_header" id="to2_15">15</td><td nowrap="nowrap">Cottage&nbsp;Industry,cottage_industry,,TRUE,com.fs.starfarer.api.impl.campaign.econ.CottageIndustry,"$market&nbsp;has&nbsp;a&nbsp;substantial&nbsp;base&nbsp;of&nbsp;low-technology,&nbsp;labour-intensive&nbsp;light&nbsp;industry.&nbsp;Increases&nbsp;demand&nbsp;for&nbsp;simple&nbsp;organic&nbsp;fuels&nbsp;and&nbsp;materials,&nbsp;provides&nbsp;an&nbsp;inefficient&nbsp;albeit&nbsp;charmingly&nbsp;hand-crafted&nbsp;supply&nbsp;of&nbsp;domestic&nbsp;goods.",graphics/icons/markets/cottage_industry.png,230</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_16">16</td><td nowrap="nowrap">Outpost,outpost,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Outpost,"$market&nbsp;is&nbsp;run&nbsp;much&nbsp;like&nbsp;a&nbsp;garrison&nbsp;or&nbsp;a&nbsp;large&nbsp;spaceship,&nbsp;with&nbsp;a&nbsp;rigid&nbsp;official&nbsp;command&nbsp;structure.&nbsp;This&nbsp;improves&nbsp;stability,&nbsp;but&nbsp;does&nbsp;require&nbsp;some&nbsp;personnel&nbsp;to&nbsp;see&nbsp;to&nbsp;internal&nbsp;security&nbsp;matters.",graphics/icons/markets/outpost.png,130</td><td class="diff_next"></td><td class="diff_header" id="to2_16">16</td><td nowrap="nowrap">Outpost,outpost,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Outpost,"$market&nbsp;is&nbsp;run&nbsp;much&nbsp;like&nbsp;a&nbsp;garrison&nbsp;or&nbsp;a&nbsp;large&nbsp;spaceship,&nbsp;with&nbsp;a&nbsp;rigid&nbsp;official&nbsp;command&nbsp;structure.&nbsp;This&nbsp;improves&nbsp;stability,&nbsp;but&nbsp;does&nbsp;require&nbsp;some&nbsp;personnel&nbsp;to&nbsp;see&nbsp;to&nbsp;internal&nbsp;security&nbsp;matters.",graphics/icons/markets/outpost.png,130</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_17">17</td><td nowrap="nowrap">Luddic&nbsp;Majority,luddic_majority,,TRUE,com.fs.starfarer.api.impl.campaign.econ.LuddicMajority,"Stability&nbsp;is&nbsp;improved&nbsp;if&nbsp;$market&nbsp;is&nbsp;controlled&nbsp;by&nbsp;a&nbsp;Luddic&nbsp;faction,&nbsp;otherwise&nbsp;it&nbsp;is&nbsp;reduced.&nbsp;The&nbsp;ascetic&nbsp;ethos&nbsp;of&nbsp;Luddic&nbsp;theology&nbsp;reduces&nbsp;demand&nbsp;for&nbsp;luxury&nbsp;goods.",graphics/icons/markets/luddic_majority.png,142</td><td class="diff_next"></td><td class="diff_header" id="to2_17">17</td><td nowrap="nowrap">Luddic&nbsp;Majority,luddic_majority,,TRUE,com.fs.starfarer.api.impl.campaign.econ.LuddicMajority,"Stability&nbsp;is&nbsp;improved&nbsp;if&nbsp;$market&nbsp;is&nbsp;controlled&nbsp;by&nbsp;a&nbsp;Luddic&nbsp;faction,&nbsp;otherwise&nbsp;it&nbsp;is&nbsp;reduced.&nbsp;The&nbsp;ascetic&nbsp;ethos&nbsp;of&nbsp;Luddic&nbsp;theology&nbsp;reduces&nbsp;demand&nbsp;for&nbsp;luxury&nbsp;goods.",graphics/icons/markets/luddic_majority.png,142</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_18">18</td><td nowrap="nowrap">Stealth&nbsp;Minefields,stealth_minefields,,TRUE,com.fs.starfarer.api.impl.campaign.econ.StealthMinefields,A&nbsp;network&nbsp;of&nbsp;hidden&nbsp;mines&nbsp;provides&nbsp;$market&nbsp;security&nbsp;from&nbsp;meddlesome&nbsp;outsiders.&nbsp;Improves&nbsp;stability.,graphics/icons/markets/stealth_mines.png,510</td><td class="diff_next"></td><td class="diff_header" id="to2_18">18</td><td nowrap="nowrap">Stealth&nbsp;Minefields,stealth_minefields,,TRUE,com.fs.starfarer.api.impl.campaign.econ.StealthMinefields,A&nbsp;network&nbsp;of&nbsp;hidden&nbsp;mines&nbsp;provides&nbsp;$market&nbsp;security&nbsp;from&nbsp;meddlesome&nbsp;outsiders.&nbsp;Improves&nbsp;stability.,graphics/icons/markets/stealth_mines.png,510</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_19">19</td><td nowrap="nowrap">Regional&nbsp;Capital,regional_capital,,TRUE,com.fs.starfarer.api.impl.campaign.econ.RegionalCapital,"A&nbsp;major&nbsp;center&nbsp;of&nbsp;administration,&nbsp;security,&nbsp;and&nbsp;logistics.&nbsp;Improves&nbsp;stability.",graphics/icons/markets/capital.png,500</td><td class="diff_next"></td><td class="diff_header" id="to2_19">19</td><td nowrap="nowrap">Regional&nbsp;Capital,regional_capital,,TRUE,com.fs.starfarer.api.impl.campaign.econ.RegionalCapital,"A&nbsp;major&nbsp;center&nbsp;of&nbsp;administration,&nbsp;security,&nbsp;and&nbsp;logistics.&nbsp;Improves&nbsp;stability.",graphics/icons/markets/capital.png,500</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_20">20</td><td nowrap="nowrap">Free&nbsp;Port,free_market,,TRUE,com.fs.starfarer.api.impl.campaign.econ.FreeMarket,"The&nbsp;local&nbsp;port&nbsp;authority&nbsp;imposes&nbsp;almost&nbsp;no&nbsp;regulation&nbsp;on&nbsp;what&nbsp;cargo&nbsp;is&nbsp;traded.&nbsp;Immigration&nbsp;controls&nbsp;are&nbsp;likewise&nbsp;relaxed,&nbsp;resulting&nbsp;in&nbsp;a&nbsp;greater&nbsp;in-flow&nbsp;of&nbsp;people,&nbsp;albeit&nbsp;sometimes&nbsp;of&nbsp;a&nbsp;more&nbsp;questionable&nbsp;character.&nbsp;This&nbsp;may&nbsp;cause&nbsp;other&nbsp;factions&nbsp;to&nbsp;view&nbsp;this&nbsp;colony&nbsp;with&nbsp;distrust.",graphics/icons/markets/free_port.png,141</td><td class="diff_next"></td><td class="diff_header" id="to2_20">20</td><td nowrap="nowrap">Free&nbsp;Port,free_market,,TRUE,com.fs.starfarer.api.impl.campaign.econ.FreeMarket,"The&nbsp;local&nbsp;port&nbsp;authority&nbsp;imposes&nbsp;almost&nbsp;no&nbsp;regulation&nbsp;on&nbsp;what&nbsp;cargo&nbsp;is&nbsp;traded.&nbsp;Immigration&nbsp;controls&nbsp;are&nbsp;likewise&nbsp;relaxed,&nbsp;resulting&nbsp;in&nbsp;a&nbsp;greater&nbsp;in-flow&nbsp;of&nbsp;people,&nbsp;albeit&nbsp;sometimes&nbsp;of&nbsp;a&nbsp;more&nbsp;questionable&nbsp;character.&nbsp;This&nbsp;may&nbsp;cause&nbsp;other&nbsp;factions&nbsp;to&nbsp;view&nbsp;this&nbsp;colony&nbsp;with&nbsp;distrust.",graphics/icons/markets/free_port.png,141</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_21">21</td><td nowrap="nowrap">Closed&nbsp;Immigration,closed_immigration,,TRUE,com.fs.starfarer.api.impl.campaign.econ.ClosedImmigration,"Officially,&nbsp;immigration&nbsp;to&nbsp;$market&nbsp;is&nbsp;not&nbsp;allowed.&nbsp;In&nbsp;practice,&nbsp;this&nbsp;results&nbsp;in&nbsp;slowing&nbsp;overall&nbsp;immigration&nbsp;significantly,&nbsp;and&nbsp;creating&nbsp;room&nbsp;for&nbsp;certain&nbsp;kinds&nbsp;of&nbsp;criminals&nbsp;to&nbsp;operate.",graphics/icons/markets/vice_demand.png,142</td><td class="diff_next"></td><td class="diff_header" id="to2_21">21</td><td nowrap="nowrap">Closed&nbsp;Immigration,closed_immigration,,TRUE,com.fs.starfarer.api.impl.campaign.econ.ClosedImmigration,"Officially,&nbsp;immigration&nbsp;to&nbsp;$market&nbsp;is&nbsp;not&nbsp;allowed.&nbsp;In&nbsp;practice,&nbsp;this&nbsp;results&nbsp;in&nbsp;slowing&nbsp;overall&nbsp;immigration&nbsp;significantly,&nbsp;and&nbsp;creating&nbsp;room&nbsp;for&nbsp;certain&nbsp;kinds&nbsp;of&nbsp;criminals&nbsp;to&nbsp;operate.",graphics/icons/markets/vice_demand.png,142</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_22">22</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_22">22</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_23">23</td><td nowrap="nowrap">Uninhabitable&nbsp;World,uninhabitable,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldUninhabitable,"A&nbsp;barren&nbsp;planet,&nbsp;the&nbsp;surface&nbsp;of&nbsp;$market&nbsp;can&nbsp;not&nbsp;support&nbsp;organic&nbsp;life&nbsp;as&nbsp;we&nbsp;know&nbsp;it,&nbsp;and&nbsp;farming&nbsp;is&nbsp;impossible&nbsp;outside&nbsp;of&nbsp;sealed&nbsp;artificial&nbsp;ecosystems.",graphics/icons/markets/uninhabitable_wide.png,10</td><td class="diff_next"></td><td class="diff_header" id="to2_23">23</td><td nowrap="nowrap">Uninhabitable&nbsp;World,uninhabitable,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldUninhabitable,"A&nbsp;barren&nbsp;planet,&nbsp;the&nbsp;surface&nbsp;of&nbsp;$market&nbsp;can&nbsp;not&nbsp;support&nbsp;organic&nbsp;life&nbsp;as&nbsp;we&nbsp;know&nbsp;it,&nbsp;and&nbsp;farming&nbsp;is&nbsp;impossible&nbsp;outside&nbsp;of&nbsp;sealed&nbsp;artificial&nbsp;ecosystems.",graphics/icons/markets/uninhabitable_wide.png,10</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_24">24</td><td nowrap="nowrap">Ice&nbsp;World,ice,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldIce,"$market's&nbsp;average&nbsp;temperature&nbsp;is&nbsp;far&nbsp;below&nbsp;the&nbsp;freezing&nbsp;point&nbsp;of&nbsp;water&nbsp;and&nbsp;some&nbsp;common&nbsp;terran&nbsp;atmospheric&nbsp;gases&nbsp;fall&nbsp;as&nbsp;snow.&nbsp;The&nbsp;drifts&nbsp;and&nbsp;glaciers&nbsp;of&nbsp;light,&nbsp;volatile&nbsp;elements&nbsp;may&nbsp;be&nbsp;harvested.",graphics/icons/markets/ice_world_wide.png,10</td><td class="diff_next"></td><td class="diff_header" id="to2_24">24</td><td nowrap="nowrap">Ice&nbsp;World,ice,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldIce,"$market's&nbsp;average&nbsp;temperature&nbsp;is&nbsp;far&nbsp;below&nbsp;the&nbsp;freezing&nbsp;point&nbsp;of&nbsp;water&nbsp;and&nbsp;some&nbsp;common&nbsp;terran&nbsp;atmospheric&nbsp;gases&nbsp;fall&nbsp;as&nbsp;snow.&nbsp;The&nbsp;drifts&nbsp;and&nbsp;glaciers&nbsp;of&nbsp;light,&nbsp;volatile&nbsp;elements&nbsp;may&nbsp;be&nbsp;harvested.",graphics/icons/markets/ice_world_wide.png,10</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_25">25</td><td nowrap="nowrap">Desert&nbsp;World,desert,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldDesert,$market:&nbsp;desert&nbsp;planet.&nbsp;A&nbsp;xerophile&nbsp;biosphere&nbsp;maintains&nbsp;an&nbsp;atmosphere&nbsp;breathable&nbsp;with&nbsp;only&nbsp;a&nbsp;light&nbsp;mask.&nbsp;Farming&nbsp;is&nbsp;nearly&nbsp;impossible.,graphics/icons/markets/desert_world_wide.png,10</td><td class="diff_next"></td><td class="diff_header" id="to2_25">25</td><td nowrap="nowrap">Desert&nbsp;World,desert,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldDesert,$market:&nbsp;desert&nbsp;planet.&nbsp;A&nbsp;xerophile&nbsp;biosphere&nbsp;maintains&nbsp;an&nbsp;atmosphere&nbsp;breathable&nbsp;with&nbsp;only&nbsp;a&nbsp;light&nbsp;mask.&nbsp;Farming&nbsp;is&nbsp;nearly&nbsp;impossible.,graphics/icons/markets/desert_world_wide.png,10</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_26">26</td><td nowrap="nowrap">Arid&nbsp;World,arid,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldArid,"$market&nbsp;is&nbsp;covered&nbsp;by&nbsp;vast,&nbsp;dry&nbsp;plains&nbsp;and&nbsp;wastes.&nbsp;Water&nbsp;is&nbsp;uncommon&nbsp;and&nbsp;large-scale&nbsp;farming&nbsp;is&nbsp;difficult.",graphics/icons/markets/arid_world_wide.png,10</td><td class="diff_next"></td><td class="diff_header" id="to2_26">26</td><td nowrap="nowrap">Arid&nbsp;World,arid,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldArid,"$market&nbsp;is&nbsp;covered&nbsp;by&nbsp;vast,&nbsp;dry&nbsp;plains&nbsp;and&nbsp;wastes.&nbsp;Water&nbsp;is&nbsp;uncommon&nbsp;and&nbsp;large-scale&nbsp;farming&nbsp;is&nbsp;difficult.",graphics/icons/markets/arid_world_wide.png,10</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_27">27</td><td nowrap="nowrap">Water&nbsp;World,water,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldWater,The&nbsp;climate&nbsp;of&nbsp;$market&nbsp;is&nbsp;hospitable&nbsp;but&nbsp;farming&nbsp;is&nbsp;limited&nbsp;largely&nbsp;to&nbsp;aquaculture&nbsp;and&nbsp;highly&nbsp;specialized&nbsp;infrastructure&nbsp;is&nbsp;required&nbsp;for&nbsp;any&nbsp;development&nbsp;of&nbsp;habitats&nbsp;and&nbsp;industry.,graphics/icons/markets/water_world_wide.png,10</td><td class="diff_next"></td><td class="diff_header" id="to2_27">27</td><td nowrap="nowrap">Water&nbsp;World,water,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldWater,The&nbsp;climate&nbsp;of&nbsp;$market&nbsp;is&nbsp;hospitable&nbsp;but&nbsp;farming&nbsp;is&nbsp;limited&nbsp;largely&nbsp;to&nbsp;aquaculture&nbsp;and&nbsp;highly&nbsp;specialized&nbsp;infrastructure&nbsp;is&nbsp;required&nbsp;for&nbsp;any&nbsp;development&nbsp;of&nbsp;habitats&nbsp;and&nbsp;industry.,graphics/icons/markets/water_world_wide.png,10</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_28">28</td><td nowrap="nowrap">Jungle&nbsp;World,jungle,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldJungle,"$market&nbsp;is&nbsp;a&nbsp;wet,&nbsp;warm&nbsp;jungle&nbsp;world&nbsp;covered&nbsp;in&nbsp;riotous&nbsp;vegetation&nbsp;and&nbsp;exotic&nbsp;lifeforms,&nbsp;making&nbsp;farming&nbsp;and&nbsp;maintaining&nbsp;permanent&nbsp;infrastructure&nbsp;difficult.",graphics/icons/markets/jungle_world_wide.png,10</td><td class="diff_next"></td><td class="diff_header" id="to2_28">28</td><td nowrap="nowrap">Jungle&nbsp;World,jungle,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldJungle,"$market&nbsp;is&nbsp;a&nbsp;wet,&nbsp;warm&nbsp;jungle&nbsp;world&nbsp;covered&nbsp;in&nbsp;riotous&nbsp;vegetation&nbsp;and&nbsp;exotic&nbsp;lifeforms,&nbsp;making&nbsp;farming&nbsp;and&nbsp;maintaining&nbsp;permanent&nbsp;infrastructure&nbsp;difficult.",graphics/icons/markets/jungle_world_wide.png,10</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_29">29</td><td nowrap="nowrap">Terran&nbsp;World,terran,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldTerran,"$market&nbsp;is&nbsp;as&nbsp;close&nbsp;to&nbsp;Old&nbsp;Earth's&nbsp;condition&nbsp;as&nbsp;can&nbsp;be&nbsp;found&nbsp;in&nbsp;the&nbsp;Sector,&nbsp;providing&nbsp;ideal&nbsp;conditions&nbsp;for&nbsp;farming&nbsp;and&nbsp;settlement.",graphics/icons/markets/terran_world_wide.png,10</td><td class="diff_next"></td><td class="diff_header" id="to2_29">29</td><td nowrap="nowrap">Terran&nbsp;World,terran,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldTerran,"$market&nbsp;is&nbsp;as&nbsp;close&nbsp;to&nbsp;Old&nbsp;Earth's&nbsp;condition&nbsp;as&nbsp;can&nbsp;be&nbsp;found&nbsp;in&nbsp;the&nbsp;Sector,&nbsp;providing&nbsp;ideal&nbsp;conditions&nbsp;for&nbsp;farming&nbsp;and&nbsp;settlement.",graphics/icons/markets/terran_world_wide.png,10</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_30">30</td><td nowrap="nowrap">Barren-marginal&nbsp;World,barren_marginal,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldBarrenMarginal,"Inhospitable&nbsp;and&nbsp;unforgiving,&nbsp;outside&nbsp;conditions&nbsp;on&nbsp;$market&nbsp;are&nbsp;barely&nbsp;survivable&nbsp;to&nbsp;a&nbsp;human&nbsp;with&nbsp;an&nbsp;air&nbsp;mask&nbsp;and&nbsp;protective&nbsp;equipment,&nbsp;though&nbsp;certain&nbsp;engineered&nbsp;terraforming&nbsp;lichens&nbsp;find&nbsp;it&nbsp;tolerable&nbsp;enough.",graphics/icons/markets/barren_desert_wide.png,10</td><td class="diff_next"></td><td class="diff_header" id="to2_30">30</td><td nowrap="nowrap">Barren-marginal&nbsp;World,barren_marginal,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldBarrenMarginal,"Inhospitable&nbsp;and&nbsp;unforgiving,&nbsp;outside&nbsp;conditions&nbsp;on&nbsp;$market&nbsp;are&nbsp;barely&nbsp;survivable&nbsp;to&nbsp;a&nbsp;human&nbsp;with&nbsp;an&nbsp;air&nbsp;mask&nbsp;and&nbsp;protective&nbsp;equipment,&nbsp;though&nbsp;certain&nbsp;engineered&nbsp;terraforming&nbsp;lichens&nbsp;find&nbsp;it&nbsp;tolerable&nbsp;enough.",graphics/icons/markets/barren_desert_wide.png,10</td></tr>
            <tr><td class="diff_next" id="difflib_chg_to2__1"></td><td class="diff_header" id="from2_31">31</td><td nowrap="nowrap">Twilight&nbsp;World,twilight,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldTwilight,"Tidally&nbsp;locked&nbsp;to&nbsp;its&nbsp;primary,&nbsp;or&nbsp;near&nbsp;enough,&nbsp;$market&nbsp;is&nbsp;a&nbsp;terraformed&nbsp;world&nbsp;with&nbsp;days&nbsp;the&nbsp;length&nbsp;of&nbsp;seasons.&nbsp;Day/night&nbsp;temperature&nbsp;variation&nbsp;is&nbsp;accordingly&nbsp;harsh&nbsp;even&nbsp;to&nbsp;engineered&nbsp;terran&nbsp;life.&nbsp;Islands&nbsp;of&nbsp;'civilized'&nbsp;mild&nbsp;biomes&nbsp;are&nbsp;maintained&nbsp;through&nbsp;judicious&nbsp;use&nbsp;of&nbsp;solar&nbsp;shades&nbsp;and&nbsp;mirrors.&nbsp;",graphics/icons/markets/twilight_terran_world.png,10</td><td class="diff_next"></td><td class="diff_header" id="to2_31">31</td><td nowrap="nowrap">Twilight&nbsp;World,twilight,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldTwilight,"Tidally&nbsp;locked&nbsp;to&nbsp;its&nbsp;primary,&nbsp;or&nbsp;near&nbsp;enough,&nbsp;$market&nbsp;is&nbsp;a&nbsp;terraformed&nbsp;world&nbsp;with&nbsp;days&nbsp;the&nbsp;length&nbsp;of&nbsp;seasons.&nbsp;Day/night&nbsp;temperature&nbsp;variation&nbsp;is&nbsp;accordingly&nbsp;harsh&nbsp;even&nbsp;to&nbsp;engineered&nbsp;terran&nbsp;life.&nbsp;Islands&nbsp;of&nbsp;'civilized'&nbsp;mild&nbsp;biomes&nbsp;are&nbsp;maintained&nbsp;through&nbsp;judicious&nbsp;use&nbsp;of&nbsp;solar&nbsp;shades&nbsp;and&nbsp;mirrors.&nbsp;",graphics/icons/markets/twilight_terran_world.png,10</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_32">32</td><td nowrap="nowrap">Tundra&nbsp;World,tundra,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldTundra,"Terraforming&nbsp;has&nbsp;brought&nbsp;terran&nbsp;life&nbsp;to&nbsp;$market&nbsp;but&nbsp;the&nbsp;world&nbsp;remains&nbsp;as&nbsp;cold&nbsp;as&nbsp;the&nbsp;deepest&nbsp;of&nbsp;Earth's&nbsp;ice&nbsp;ages.&nbsp;Though&nbsp;millions&nbsp;of&nbsp;square&nbsp;kilometers&nbsp;are&nbsp;covered&nbsp;in&nbsp;glacier,&nbsp;there&nbsp;are&nbsp;also&nbsp;taiga&nbsp;provinces&nbsp;and&nbsp;rolling&nbsp;steppe&nbsp;where&nbsp;warmer&nbsp;conditions&nbsp;prevail.",graphics/icons/markets/tundra_terran_wide.png,10</td><td class="diff_next"></td><td class="diff_header" id="to2_32">32</td><td nowrap="nowrap">Tundra&nbsp;World,tundra,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldTundra,"Terraforming&nbsp;has&nbsp;brought&nbsp;terran&nbsp;life&nbsp;to&nbsp;$market&nbsp;but&nbsp;the&nbsp;world&nbsp;remains&nbsp;as&nbsp;cold&nbsp;as&nbsp;the&nbsp;deepest&nbsp;of&nbsp;Earth's&nbsp;ice&nbsp;ages.&nbsp;Though&nbsp;millions&nbsp;of&nbsp;square&nbsp;kilometers&nbsp;are&nbsp;covered&nbsp;in&nbsp;glacier,&nbsp;there&nbsp;are&nbsp;also&nbsp;taiga&nbsp;provinces&nbsp;and&nbsp;rolling&nbsp;steppe&nbsp;where&nbsp;warmer&nbsp;conditions&nbsp;prevail.",graphics/icons/markets/tundra_terran_wide.png,10</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_33">33</td><td nowrap="nowrap">Cryovolcanic&nbsp;World,cryovolcanic,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldUninhabitable,"A&nbsp;world&nbsp;frozen&nbsp;beyond&nbsp;deepest&nbsp;chill,&nbsp;methane&nbsp;snow&nbsp;falls&nbsp;on&nbsp;mountains&nbsp;of&nbsp;water-ice&nbsp;and&nbsp;volcanos&nbsp;erupt&nbsp;with&nbsp;ammonia.&nbsp;Stellar&nbsp;radiation&nbsp;breaks&nbsp;down&nbsp;the&nbsp;volatiles&nbsp;to&nbsp;form&nbsp;an&nbsp;atmosphere&nbsp;of&nbsp;light&nbsp;gases&nbsp;such&nbsp;as&nbsp;nitrogen&nbsp;and&nbsp;oxygen&nbsp;while&nbsp;hydrogen&nbsp;is&nbsp;whisked&nbsp;into&nbsp;space.&nbsp;",graphics/icons/markets/cryo_world_wide.png,10</td><td class="diff_next"></td><td class="diff_header" id="to2_33">33</td><td nowrap="nowrap">Cryovolcanic&nbsp;World,cryovolcanic,TRUE,,com.fs.starfarer.api.impl.campaign.econ.WorldUninhabitable,"A&nbsp;world&nbsp;frozen&nbsp;beyond&nbsp;deepest&nbsp;chill,&nbsp;methane&nbsp;snow&nbsp;falls&nbsp;on&nbsp;mountains&nbsp;of&nbsp;water-ice&nbsp;and&nbsp;volcanos&nbsp;erupt&nbsp;with&nbsp;ammonia.&nbsp;Stellar&nbsp;radiation&nbsp;breaks&nbsp;down&nbsp;the&nbsp;volatiles&nbsp;to&nbsp;form&nbsp;an&nbsp;atmosphere&nbsp;of&nbsp;light&nbsp;gases&nbsp;such&nbsp;as&nbsp;nitrogen&nbsp;and&nbsp;oxygen&nbsp;while&nbsp;hydrogen&nbsp;is&nbsp;whisked&nbsp;into&nbsp;space.&nbsp;",graphics/icons/markets/cryo_world_wide.png,10</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_34">34</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_34">34</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_35">35</td><td nowrap="nowrap">Dissident&nbsp;Population,dissident,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Dissident,"$market&nbsp;is&nbsp;a&nbsp;dumping-ground&nbsp;for&nbsp;dissidents,&nbsp;rebels,&nbsp;free-thinkers,&nbsp;artists,&nbsp;and&nbsp;other&nbsp;troublemakers.&nbsp;Increases&nbsp;demand&nbsp;for&nbsp;weapons&nbsp;and&nbsp;marines&nbsp;to&nbsp;police&nbsp;the&nbsp;rabble.&nbsp;Increases&nbsp;availability&nbsp;of&nbsp;crew&nbsp;due&nbsp;to&nbsp;emigration.",graphics/icons/markets/dissidents.png,139</td><td class="diff_next"></td><td class="diff_header" id="to2_35">35</td><td nowrap="nowrap">Dissident&nbsp;Population,dissident,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Dissident,"$market&nbsp;is&nbsp;a&nbsp;dumping-ground&nbsp;for&nbsp;dissidents,&nbsp;rebels,&nbsp;free-thinkers,&nbsp;artists,&nbsp;and&nbsp;other&nbsp;troublemakers.&nbsp;Increases&nbsp;demand&nbsp;for&nbsp;weapons&nbsp;and&nbsp;marines&nbsp;to&nbsp;police&nbsp;the&nbsp;rabble.&nbsp;Increases&nbsp;availability&nbsp;of&nbsp;crew&nbsp;due&nbsp;to&nbsp;emigration.",graphics/icons/markets/dissidents.png,139</td></tr>
            <tr><td class="diff_next"><a href="#difflib_chg_to2__2">n</a></td><td class="diff_header" id="from2_36">36</td><td nowrap="nowrap">Headquarters,headquarters,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Headquarters,"$market&nbsp;is&nbsp;a&nbsp;center&nbsp;of&nbsp;military&nbsp;command&nbsp;and&nbsp;logistical&nbsp;operation&nbsp;for&nbsp;the&nbsp;ruling&nbsp;polity.&nbsp;Increases&nbsp;market&nbsp;stability.<span class="diff_sub"></span></td><td class="diff_next"><a href="#difflib_chg_to2__2">n</a></td><td class="diff_header" id="to2_36">36</td><td nowrap="nowrap">Headquarters,headquarters,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Headquarters,"$market&nbsp;is&nbsp;a&nbsp;center&nbsp;of&nbsp;military&nbsp;command&nbsp;and&nbsp;logistical&nbsp;operation&nbsp;for&nbsp;the&nbsp;ruling&nbsp;polity.&nbsp;Increases&nbsp;market&nbsp;stability.</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_37">37</td><td nowrap="nowrap"><span class="diff_sub"></span></td><td class="diff_next"></td><td class="diff_header" id="to2_37">37</td><td nowrap="nowrap"><span class="diff_add">&nbsp;</span></td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_38">38</td><td nowrap="nowrap">Increases&nbsp;the&nbsp;quality&nbsp;and&nbsp;number&nbsp;of&nbsp;officers&nbsp;in&nbsp;$market's&nbsp;fleets.",graphics/icons/markets/headquarters.png,360</td><td class="diff_next"></td><td class="diff_header" id="to2_38">38</td><td nowrap="nowrap">Increases&nbsp;the&nbsp;quality&nbsp;and&nbsp;number&nbsp;of&nbsp;officers&nbsp;in&nbsp;$market's&nbsp;fleets.",graphics/icons/markets/headquarters.png,360</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_39">39</td><td nowrap="nowrap">Hydroponics&nbsp;Complex,hydroponics_complex,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Hydroponics,"Sealed-biosphere&nbsp;agricultural&nbsp;production&nbsp;facilities&nbsp;which&nbsp;allow&nbsp;farming&nbsp;in&nbsp;orbit&nbsp;or&nbsp;on&nbsp;the&nbsp;surface&nbsp;of&nbsp;inhospitable&nbsp;worlds.&nbsp;Requires&nbsp;crew&nbsp;to&nbsp;operate,&nbsp;organic&nbsp;growth&nbsp;medium,&nbsp;and&nbsp;heavy&nbsp;machinery&nbsp;for&nbsp;upkeep.",graphics/icons/markets/hydroponics.png,120</td><td class="diff_next"></td><td class="diff_header" id="to2_39">39</td><td nowrap="nowrap">Hydroponics&nbsp;Complex,hydroponics_complex,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Hydroponics,"Sealed-biosphere&nbsp;agricultural&nbsp;production&nbsp;facilities&nbsp;which&nbsp;allow&nbsp;farming&nbsp;in&nbsp;orbit&nbsp;or&nbsp;on&nbsp;the&nbsp;surface&nbsp;of&nbsp;inhospitable&nbsp;worlds.&nbsp;Requires&nbsp;crew&nbsp;to&nbsp;operate,&nbsp;organic&nbsp;growth&nbsp;medium,&nbsp;and&nbsp;heavy&nbsp;machinery&nbsp;for&nbsp;upkeep.",graphics/icons/markets/hydroponics.png,120</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_40">40</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_40">40</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_41">41</td><td nowrap="nowrap">Population,population_1,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Population,Only&nbsp;tens&nbsp;of&nbsp;people&nbsp;live&nbsp;here&nbsp;permanently.,graphics/icons/markets/population01.png,20</td><td class="diff_next"></td><td class="diff_header" id="to2_41">41</td><td nowrap="nowrap">Population,population_1,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Population,Only&nbsp;tens&nbsp;of&nbsp;people&nbsp;live&nbsp;here&nbsp;permanently.,graphics/icons/markets/population01.png,20</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_42">42</td><td nowrap="nowrap">Population,population_2,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Population,Mere&nbsp;hundreds&nbsp;of&nbsp;people&nbsp;populate&nbsp;$market.,graphics/icons/markets/population02.png,20</td><td class="diff_next"></td><td class="diff_header" id="to2_42">42</td><td nowrap="nowrap">Population,population_2,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Population,Mere&nbsp;hundreds&nbsp;of&nbsp;people&nbsp;populate&nbsp;$market.,graphics/icons/markets/population02.png,20</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_43">43</td><td nowrap="nowrap">Population,population_3,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Population,Thousands&nbsp;of&nbsp;people&nbsp;call&nbsp;$market&nbsp;home.,graphics/icons/markets/population03.png,20</td><td class="diff_next"></td><td class="diff_header" id="to2_43">43</td><td nowrap="nowrap">Population,population_3,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Population,Thousands&nbsp;of&nbsp;people&nbsp;call&nbsp;$market&nbsp;home.,graphics/icons/markets/population03.png,20</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_44">44</td><td nowrap="nowrap">Population,population_4,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Population,Tens&nbsp;of&nbsp;thousands&nbsp;of&nbsp;people&nbsp;live&nbsp;on&nbsp;$market.,graphics/icons/markets/population04.png,20</td><td class="diff_next"></td><td class="diff_header" id="to2_44">44</td><td nowrap="nowrap">Population,population_4,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Population,Tens&nbsp;of&nbsp;thousands&nbsp;of&nbsp;people&nbsp;live&nbsp;on&nbsp;$market.,graphics/icons/markets/population04.png,20</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_45">45</td><td nowrap="nowrap">Population,population_5,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Population,$market&nbsp;is&nbsp;home&nbsp;to&nbsp;hundreds&nbsp;of&nbsp;thousands&nbsp;of&nbsp;people.,graphics/icons/markets/population05.png,20</td><td class="diff_next"></td><td class="diff_header" id="to2_45">45</td><td nowrap="nowrap">Population,population_5,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Population,$market&nbsp;is&nbsp;home&nbsp;to&nbsp;hundreds&nbsp;of&nbsp;thousands&nbsp;of&nbsp;people.,graphics/icons/markets/population05.png,20</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_46">46</td><td nowrap="nowrap">Population,population_6,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Population,The&nbsp;population&nbsp;of&nbsp;$market&nbsp;is&nbsp;in&nbsp;the&nbsp;millions.,graphics/icons/markets/population06.png,20</td><td class="diff_next"></td><td class="diff_header" id="to2_46">46</td><td nowrap="nowrap">Population,population_6,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Population,The&nbsp;population&nbsp;of&nbsp;$market&nbsp;is&nbsp;in&nbsp;the&nbsp;millions.,graphics/icons/markets/population06.png,20</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_47">47</td><td nowrap="nowrap">Population,population_7,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Population,$market&nbsp;is&nbsp;a&nbsp;world&nbsp;of&nbsp;tens&nbsp;of&nbsp;millions.,graphics/icons/markets/population07.png,20</td><td class="diff_next"></td><td class="diff_header" id="to2_47">47</td><td nowrap="nowrap">Population,population_7,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Population,$market&nbsp;is&nbsp;a&nbsp;world&nbsp;of&nbsp;tens&nbsp;of&nbsp;millions.,graphics/icons/markets/population07.png,20</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_48">48</td><td nowrap="nowrap">Population,population_8,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Population,$market&nbsp;is&nbsp;one&nbsp;of&nbsp;the&nbsp;few&nbsp;worlds&nbsp;in&nbsp;the&nbsp;Sector&nbsp;with&nbsp;a&nbsp;population&nbsp;of&nbsp;hundreds&nbsp;of&nbsp;millions.,graphics/icons/markets/population08.png,20</td><td class="diff_next"></td><td class="diff_header" id="to2_48">48</td><td nowrap="nowrap">Population,population_8,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Population,$market&nbsp;is&nbsp;one&nbsp;of&nbsp;the&nbsp;few&nbsp;worlds&nbsp;in&nbsp;the&nbsp;Sector&nbsp;with&nbsp;a&nbsp;population&nbsp;of&nbsp;hundreds&nbsp;of&nbsp;millions.,graphics/icons/markets/population08.png,20</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_49">49</td><td nowrap="nowrap">Population,population_9,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Population,"A&nbsp;precious&nbsp;refuge&nbsp;for&nbsp;humanity&nbsp;in&nbsp;a&nbsp;dangerous&nbsp;galaxy,&nbsp;$market&nbsp;is&nbsp;home&nbsp;to&nbsp;billions&nbsp;of&nbsp;souls.",graphics/icons/markets/population09.png,20</td><td class="diff_next"></td><td class="diff_header" id="to2_49">49</td><td nowrap="nowrap">Population,population_9,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Population,"A&nbsp;precious&nbsp;refuge&nbsp;for&nbsp;humanity&nbsp;in&nbsp;a&nbsp;dangerous&nbsp;galaxy,&nbsp;$market&nbsp;is&nbsp;home&nbsp;to&nbsp;billions&nbsp;of&nbsp;souls.",graphics/icons/markets/population09.png,20</td></tr>
            <tr><td class="diff_next" id="difflib_chg_to2__2"></td><td class="diff_header" id="from2_50">50</td><td nowrap="nowrap">Population,population_10,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Population,"$market&nbsp;is&nbsp;a&nbsp;dominant&nbsp;population&nbsp;center&nbsp;in&nbsp;the&nbsp;Sector,&nbsp;a&nbsp;rival&nbsp;to&nbsp;Old&nbsp;Earth&nbsp;as&nbsp;home&nbsp;to&nbsp;tens&nbsp;of&nbsp;billions&nbsp;of&nbsp;humans.",graphics/icons/markets/population10.png,20</td><td class="diff_next"></td><td class="diff_header" id="to2_50">50</td><td nowrap="nowrap">Population,population_10,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Population,"$market&nbsp;is&nbsp;a&nbsp;dominant&nbsp;population&nbsp;center&nbsp;in&nbsp;the&nbsp;Sector,&nbsp;a&nbsp;rival&nbsp;to&nbsp;Old&nbsp;Earth&nbsp;as&nbsp;home&nbsp;to&nbsp;tens&nbsp;of&nbsp;billions&nbsp;of&nbsp;humans.",graphics/icons/markets/population10.png,20</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_51">51</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_51">51</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_52">52</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_52">52</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_53">53</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_53">53</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_54">54</td><td nowrap="nowrap">#&nbsp;event-related&nbsp;market&nbsp;conditions,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_54">54</td><td nowrap="nowrap">#&nbsp;event-related&nbsp;market&nbsp;conditions,,,,,,,</td></tr>
            <tr><td class="diff_next"><a href="#difflib_chg_to2__3">n</a></td><td class="diff_header" id="from2_55">55</td><td nowrap="nowrap">Food&nbsp;Shortage,event_food_shortage,,TRUE,com.fs.starfarer.api.impl.campaign.econ.FoodShortage,"There's&nbsp;a&nbsp;temporary&nbsp;lack&nbsp;of&nbsp;available&nbsp;food&nbsp;on&nbsp;$market.<span class="diff_sub"></span></td><td class="diff_next"><a href="#difflib_chg_to2__3">n</a></td><td class="diff_header" id="to2_55">55</td><td nowrap="nowrap">Food&nbsp;Shortage,event_food_shortage,,TRUE,com.fs.starfarer.api.impl.campaign.econ.FoodShortage,"There's&nbsp;a&nbsp;temporary&nbsp;lack&nbsp;of&nbsp;available&nbsp;food&nbsp;on&nbsp;$market.</td></tr>
            <tr><td class="diff_next" id="difflib_chg_to2__3"></td><td class="diff_header" id="from2_56">56</td><td nowrap="nowrap">-&nbsp;Stability&nbsp;reduced&nbsp;by&nbsp;$stabilityPenalty<span class="diff_sub"></span></td><td class="diff_next"></td><td class="diff_header" id="to2_56">56</td><td nowrap="nowrap">-&nbsp;Stability&nbsp;reduced&nbsp;by&nbsp;$stabilityPenalty</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_57">57</td><td nowrap="nowrap">-&nbsp;Approximately&nbsp;$neededFood&nbsp;units&nbsp;of&nbsp;food&nbsp;needed&nbsp;to&nbsp;end&nbsp;shortage<span class="diff_sub"></span></td><td class="diff_next"></td><td class="diff_header" id="to2_57">57</td><td nowrap="nowrap">-&nbsp;Approximately&nbsp;$neededFood&nbsp;units&nbsp;of&nbsp;food&nbsp;needed&nbsp;to&nbsp;end&nbsp;shortage</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_58">58</td><td nowrap="nowrap">-&nbsp;Food&nbsp;prices&nbsp;increased&nbsp;due&nbsp;to&nbsp;lowered&nbsp;food&nbsp;supply<span class="diff_sub"></span></td><td class="diff_next"></td><td class="diff_header" id="to2_58">58</td><td nowrap="nowrap">-&nbsp;Food&nbsp;prices&nbsp;increased&nbsp;due&nbsp;to&nbsp;lowered&nbsp;food&nbsp;supply</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_59">59</td><td nowrap="nowrap">-&nbsp;Increased&nbsp;reputation&nbsp;and&nbsp;experience&nbsp;from&nbsp;selling&nbsp;food",graphics/icons/markets/food_shortage.png,1000</td><td class="diff_next"></td><td class="diff_header" id="to2_59">59</td><td nowrap="nowrap">-&nbsp;Increased&nbsp;reputation&nbsp;and&nbsp;experience&nbsp;from&nbsp;selling&nbsp;food",graphics/icons/markets/food_shortage.png,1000</td></tr>
            <tr><td class="diff_next" id="difflib_chg_to2__4"></td><td class="diff_header" id="from2_60">60</td><td nowrap="nowrap">Recent&nbsp;Unrest,recent_unrest,,TRUE,com.fs.starfarer.api.impl.campaign.econ.RecentUnrest,$market&nbsp;has&nbsp;recently&nbsp;experienced&nbsp;tumultous&nbsp;events&nbsp;with&nbsp;a&nbsp;lingering&nbsp;effect&nbsp;on&nbsp;stability.,graphics/icons/markets/recent_unrest.png,2000</td><td class="diff_next"></td><td class="diff_header" id="to2_60">60</td><td nowrap="nowrap">Recent&nbsp;Unrest,recent_unrest,,TRUE,com.fs.starfarer.api.impl.campaign.econ.RecentUnrest,$market&nbsp;has&nbsp;recently&nbsp;experienced&nbsp;tumultous&nbsp;events&nbsp;with&nbsp;a&nbsp;lingering&nbsp;effect&nbsp;on&nbsp;stability.,graphics/icons/markets/recent_unrest.png,2000</td></tr>
            <tr><td class="diff_next"><a href="#difflib_chg_to2__4">n</a></td><td class="diff_header" id="from2_61">61</td><td nowrap="nowrap">Trade&nbsp;Disruption,event_trade_disruption,,TRUE,com.fs.starfarer.api.impl.campaign.econ.TradeDisruption,"Trade&nbsp;fleets&nbsp;going&nbsp;to&nbsp;or&nbsp;from&nbsp;$market&nbsp;are&nbsp;taking&nbsp;significant&nbsp;losses.&nbsp;Piracy&nbsp;or&nbsp;war&nbsp;are&nbsp;most&nbsp;likely&nbsp;to&nbsp;blame.<span class="diff_sub"></span></td><td class="diff_next"><a href="#difflib_chg_to2__4">n</a></td><td class="diff_header" id="to2_61">61</td><td nowrap="nowrap">Trade&nbsp;Disruption,event_trade_disruption,,TRUE,com.fs.starfarer.api.impl.campaign.econ.TradeDisruption,"Trade&nbsp;fleets&nbsp;going&nbsp;to&nbsp;or&nbsp;from&nbsp;$market&nbsp;are&nbsp;taking&nbsp;significant&nbsp;losses.&nbsp;Piracy&nbsp;or&nbsp;war&nbsp;are&nbsp;most&nbsp;likely&nbsp;to&nbsp;blame.</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_62">62</td><td nowrap="nowrap"><span class="diff_sub"></span></td><td class="diff_next"></td><td class="diff_header" id="to2_62">62</td><td nowrap="nowrap"><span class="diff_add">&nbsp;</span></td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_63">63</td><td nowrap="nowrap">The&nbsp;following&nbsp;commodities&nbsp;are&nbsp;affected:<span class="diff_sub"></span></td><td class="diff_next"></td><td class="diff_header" id="to2_63">63</td><td nowrap="nowrap">The&nbsp;following&nbsp;commodities&nbsp;are&nbsp;affected:</td></tr>
            <tr><td class="diff_next" id="difflib_chg_to2__5"></td><td class="diff_header" id="from2_64">64</td><td nowrap="nowrap">$commoditySummary",graphics/icons/markets/trade_disruption.png,1100</td><td class="diff_next"></td><td class="diff_header" id="to2_64">64</td><td nowrap="nowrap">$commoditySummary",graphics/icons/markets/trade_disruption.png,1100</td></tr>
            <tr><td class="diff_next"><a href="#difflib_chg_to2__5">n</a></td><td class="diff_header" id="from2_65">65</td><td nowrap="nowrap">Smuggling,event_smuggling,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Smuggling,"$market&nbsp;is&nbsp;experiencing&nbsp;a&nbsp;high&nbsp;volume&nbsp;of&nbsp;smuggling&nbsp;activity.<span class="diff_sub"></span></td><td class="diff_next"><a href="#difflib_chg_to2__5">n</a></td><td class="diff_header" id="to2_65">65</td><td nowrap="nowrap">Smuggling,event_smuggling,,TRUE,com.fs.starfarer.api.impl.campaign.econ.Smuggling,"$market&nbsp;is&nbsp;experiencing&nbsp;a&nbsp;high&nbsp;volume&nbsp;of&nbsp;smuggling&nbsp;activity.</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_66">66</td><td nowrap="nowrap"><span class="diff_sub"></span></td><td class="diff_next"></td><td class="diff_header" id="to2_66">66</td><td nowrap="nowrap"><span class="diff_add">&nbsp;</span></td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_67">67</td><td nowrap="nowrap">-&nbsp;Stability&nbsp;reduced&nbsp;by&nbsp;$smugglingPenalty",graphics/icons/markets/smuggling.png,1000</td><td class="diff_next"></td><td class="diff_header" id="to2_67">67</td><td nowrap="nowrap">-&nbsp;Stability&nbsp;reduced&nbsp;by&nbsp;$smugglingPenalty",graphics/icons/markets/smuggling.png,1000</td></tr>
            <tr><td class="diff_next" id="difflib_chg_to2__6"></td><td class="diff_header" id="from2_68">68</td><td nowrap="nowrap">System&nbsp;Bounty,event_bounty,,TRUE,com.fs.starfarer.api.impl.campaign.econ.SystemBounty,,graphics/icons/markets/bounty.png,1000</td><td class="diff_next"></td><td class="diff_header" id="to2_68">68</td><td nowrap="nowrap">System&nbsp;Bounty,event_bounty,,TRUE,com.fs.starfarer.api.impl.campaign.econ.SystemBounty,,graphics/icons/markets/bounty.png,1000</td></tr>
            <tr><td class="diff_next"><a href="#difflib_chg_to2__6">n</a></td><td class="diff_header" id="from2_69">69</td><td nowrap="nowrap">Rogue&nbsp;AI&nbsp;Core,rogue_ai_core,,TRUE,com.fs.starfarer.api.impl.campaign.econ.RogueAICore,"There&nbsp;is&nbsp;a&nbsp;rogue&nbsp;AI&nbsp;core&nbsp;operating&nbsp;on&nbsp;or&nbsp;near&nbsp;$market.&nbsp;Its&nbsp;long-term&nbsp;plans&nbsp;and&nbsp;ambitions,&nbsp;beyond&nbsp;its&nbsp;own&nbsp;survival,&nbsp;are&nbsp;unknown.<span class="diff_sub"></span></td><td class="diff_next"><a href="#difflib_chg_to2__6">n</a></td><td class="diff_header" id="to2_69">69</td><td nowrap="nowrap">Rogue&nbsp;AI&nbsp;Core,rogue_ai_core,,TRUE,com.fs.starfarer.api.impl.campaign.econ.RogueAICore,"There&nbsp;is&nbsp;a&nbsp;rogue&nbsp;AI&nbsp;core&nbsp;operating&nbsp;on&nbsp;or&nbsp;near&nbsp;$market.&nbsp;Its&nbsp;long-term&nbsp;plans&nbsp;and&nbsp;ambitions,&nbsp;beyond&nbsp;its&nbsp;own&nbsp;survival,&nbsp;are&nbsp;unknown.</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_70">70</td><td nowrap="nowrap"><span class="diff_sub"></span></td><td class="diff_next"></td><td class="diff_header" id="to2_70">70</td><td nowrap="nowrap"><span class="diff_add">&nbsp;</span></td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_71">71</td><td nowrap="nowrap">At&nbsp;a&nbsp;minimum,&nbsp;the&nbsp;need&nbsp;to&nbsp;be&nbsp;on&nbsp;guard&nbsp;against&nbsp;its&nbsp;possible&nbsp;actions&nbsp;makes&nbsp;day-to-day&nbsp;operations&nbsp;less&nbsp;efficient&nbsp;and&nbsp;creates&nbsp;fertile&nbsp;ground&nbsp;for&nbsp;alarming&nbsp;rumours.",graphics/icons/markets/rogue_ai.png,1200</td><td class="diff_next"></td><td class="diff_header" id="to2_71">71</td><td nowrap="nowrap">At&nbsp;a&nbsp;minimum,&nbsp;the&nbsp;need&nbsp;to&nbsp;be&nbsp;on&nbsp;guard&nbsp;against&nbsp;its&nbsp;possible&nbsp;actions&nbsp;makes&nbsp;day-to-day&nbsp;operations&nbsp;less&nbsp;efficient&nbsp;and&nbsp;creates&nbsp;fertile&nbsp;ground&nbsp;for&nbsp;alarming&nbsp;rumours.",graphics/icons/markets/rogue_ai.png,1200</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_72">72</td><td nowrap="nowrap">AI&nbsp;Core&nbsp;Admin&nbsp;(hidden),ai_core_admin,,TRUE,com.fs.starfarer.api.impl.campaign.econ.AICoreAdmin,Hidden&nbsp;condition&nbsp;to&nbsp;track&nbsp;when&nbsp;the&nbsp;core&nbsp;becomes&nbsp;un-removable.&nbsp;Does&nbsp;not&nbsp;need&nbsp;an&nbsp;icon.,graphics/icons/markets/rogue_ai.png,1000</td><td class="diff_next"></td><td class="diff_header" id="to2_72">72</td><td nowrap="nowrap">AI&nbsp;Core&nbsp;Admin&nbsp;(hidden),ai_core_admin,,TRUE,com.fs.starfarer.api.impl.campaign.econ.AICoreAdmin,Hidden&nbsp;condition&nbsp;to&nbsp;track&nbsp;when&nbsp;the&nbsp;core&nbsp;becomes&nbsp;un-removable.&nbsp;Does&nbsp;not&nbsp;need&nbsp;an&nbsp;icon.,graphics/icons/markets/rogue_ai.png,1000</td></tr>
            <tr><td class="diff_next"><a href="#difflib_chg_to2__top">t</a></td><td class="diff_header" id="from2_73">73</td><td nowrap="nowrap">Pirate&nbsp;Activity,pirate_activity,,TRUE,com.fs.starfarer.api.impl.campaign.intel.bases.PirateActivity,"There&nbsp;have&nbsp;been&nbsp;signs&nbsp;that&nbsp;pirates&nbsp;are&nbsp;targeting&nbsp;shipping&nbsp;and&nbsp;colonies&nbsp;in&nbsp;this&nbsp;system&nbsp;-&nbsp;from&nbsp;port&nbsp;inspectors&nbsp;being&nbsp;pressured&nbsp;to&nbsp;turn&nbsp;a&nbsp;blind&nbsp;eye,&nbsp;to&nbsp;inconsistencies&nbsp;in&nbsp;cargo&nbsp;manifests,&nbsp;to&nbsp;other&nbsp;increased&nbsp;criminal&nbsp;activity.<span class="diff_sub"></span></td><td class="diff_next"><a href="#difflib_chg_to2__top">t</a></td><td class="diff_header" id="to2_73">73</td><td nowrap="nowrap">Pirate&nbsp;Activity,pirate_activity,,TRUE,com.fs.starfarer.api.impl.campaign.intel.bases.PirateActivity,"There&nbsp;have&nbsp;been&nbsp;signs&nbsp;that&nbsp;pirates&nbsp;are&nbsp;targeting&nbsp;shipping&nbsp;and&nbsp;colonies&nbsp;in&nbsp;this&nbsp;system&nbsp;-&nbsp;from&nbsp;port&nbsp;inspectors&nbsp;being&nbsp;pressured&nbsp;to&nbsp;turn&nbsp;a&nbsp;blind&nbsp;eye,&nbsp;to&nbsp;inconsistencies&nbsp;in&nbsp;cargo&nbsp;manifests,&nbsp;to&nbsp;other&nbsp;increased&nbsp;criminal&nbsp;activity.</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_74">74</td><td nowrap="nowrap"><span class="diff_sub"></span></td><td class="diff_next"></td><td class="diff_header" id="to2_74">74</td><td nowrap="nowrap"><span class="diff_add">&nbsp;</span></td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_75">75</td><td nowrap="nowrap">The&nbsp;pirates&nbsp;most&nbsp;likely&nbsp;have&nbsp;a&nbsp;base&nbsp;somewhere&nbsp;relatively&nbsp;nearby.",graphics/icons/markets/pirate_activity.png,1300</td><td class="diff_next"></td><td class="diff_header" id="to2_75">75</td><td nowrap="nowrap">The&nbsp;pirates&nbsp;most&nbsp;likely&nbsp;have&nbsp;a&nbsp;base&nbsp;somewhere&nbsp;relatively&nbsp;nearby.",graphics/icons/markets/pirate_activity.png,1300</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_76">76</td><td nowrap="nowrap">Luddic&nbsp;Path&nbsp;Cells,pather_cells,,TRUE,com.fs.starfarer.api.impl.campaign.intel.bases.LuddicPathCells,,graphics/icons/markets/pather_cells.png,1400</td><td class="diff_next"></td><td class="diff_header" id="to2_76">76</td><td nowrap="nowrap">Luddic&nbsp;Path&nbsp;Cells,pather_cells,,TRUE,com.fs.starfarer.api.impl.campaign.intel.bases.LuddicPathCells,,graphics/icons/markets/pather_cells.png,1400</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_77">77</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_77">77</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_78">78</td><td nowrap="nowrap">#&nbsp;stand-alone&nbsp;conditions,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_78">78</td><td nowrap="nowrap">#&nbsp;stand-alone&nbsp;conditions,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_79">79</td><td nowrap="nowrap">Trade&nbsp;Disruption,shipping_disruption,,TRUE,com.fs.starfarer.api.impl.campaign.econ.ShippingDisruption,,graphics/icons/markets/trade_disruption.png,1000</td><td class="diff_next"></td><td class="diff_header" id="to2_79">79</td><td nowrap="nowrap">Trade&nbsp;Disruption,shipping_disruption,,TRUE,com.fs.starfarer.api.impl.campaign.econ.ShippingDisruption,,graphics/icons/markets/trade_disruption.png,1000</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_80">80</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_80">80</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_81">81</td><td nowrap="nowrap">#&nbsp;misc,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_81">81</td><td nowrap="nowrap">#&nbsp;misc,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_82">82</td><td nowrap="nowrap">Comm&nbsp;Relay&nbsp;(hidden),comm_relay,,TRUE,com.fs.starfarer.api.impl.campaign.econ.CommRelayCondition,Hidden&nbsp;condition;&nbsp;does&nbsp;not&nbsp;need&nbsp;icon.,,</td><td class="diff_next"></td><td class="diff_header" id="to2_82">82</td><td nowrap="nowrap">Comm&nbsp;Relay&nbsp;(hidden),comm_relay,,TRUE,com.fs.starfarer.api.impl.campaign.econ.CommRelayCondition,Hidden&nbsp;condition;&nbsp;does&nbsp;not&nbsp;need&nbsp;icon.,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_83">83</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_83">83</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_84">84</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_84">84</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_85">85</td><td nowrap="nowrap">#&nbsp;procgen&nbsp;conditions,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_85">85</td><td nowrap="nowrap">#&nbsp;procgen&nbsp;conditions,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_86">86</td><td nowrap="nowrap">Habitable,habitable,TRUE,,com.fs.starfarer.api.impl.campaign.econ.Habitable,Human&nbsp;beings&nbsp;can&nbsp;survive&nbsp;unprotected&nbsp;exposure&nbsp;to&nbsp;the&nbsp;surface&nbsp;conditions&nbsp;of&nbsp;$market.,graphics/icons/markets/habitable.png,21</td><td class="diff_next"></td><td class="diff_header" id="to2_86">86</td><td nowrap="nowrap">Habitable,habitable,TRUE,,com.fs.starfarer.api.impl.campaign.econ.Habitable,Human&nbsp;beings&nbsp;can&nbsp;survive&nbsp;unprotected&nbsp;exposure&nbsp;to&nbsp;the&nbsp;surface&nbsp;conditions&nbsp;of&nbsp;$market.,graphics/icons/markets/habitable.png,21</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_87">87</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_87">87</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_88">88</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_88">88</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_89">89</td><td nowrap="nowrap">Scattered&nbsp;Ruins,ruins_scattered,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"This&nbsp;world&nbsp;was&nbsp;only&nbsp;lightly&nbsp;touched&nbsp;by&nbsp;the&nbsp;great&nbsp;project&nbsp;of&nbsp;the&nbsp;Domain&nbsp;before&nbsp;the&nbsp;collapse.&nbsp;Only&nbsp;scattered,&nbsp;broken&nbsp;domes&nbsp;remain,&nbsp;perchance&nbsp;holding&nbsp;lost&nbsp;caches&nbsp;of&nbsp;valuable&nbsp;materials.",graphics/icons/markets/ruins_scattered.png,100</td><td class="diff_next"></td><td class="diff_header" id="to2_89">89</td><td nowrap="nowrap">Scattered&nbsp;Ruins,ruins_scattered,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"This&nbsp;world&nbsp;was&nbsp;only&nbsp;lightly&nbsp;touched&nbsp;by&nbsp;the&nbsp;great&nbsp;project&nbsp;of&nbsp;the&nbsp;Domain&nbsp;before&nbsp;the&nbsp;collapse.&nbsp;Only&nbsp;scattered,&nbsp;broken&nbsp;domes&nbsp;remain,&nbsp;perchance&nbsp;holding&nbsp;lost&nbsp;caches&nbsp;of&nbsp;valuable&nbsp;materials.",graphics/icons/markets/ruins_scattered.png,100</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_90">90</td><td nowrap="nowrap">Widespread&nbsp;Ruins,ruins_widespread,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"Widespread&nbsp;ruins,&nbsp;blips&nbsp;from&nbsp;radiation&nbsp;sources,&nbsp;and&nbsp;the&nbsp;distinctive&nbsp;burred&nbsp;radar-ping&nbsp;of&nbsp;foamed&nbsp;cerametal&nbsp;structures&nbsp;can&nbsp;be&nbsp;found&nbsp;across&nbsp;$market,&nbsp;evidence&nbsp;of&nbsp;a&nbsp;small&nbsp;but&nbsp;concerted&nbsp;colonization&nbsp;effort&nbsp;dating&nbsp;to&nbsp;the&nbsp;late&nbsp;expansion&nbsp;period&nbsp;of&nbsp;the&nbsp;Domain.",graphics/icons/markets/ruins_widespread.png,100</td><td class="diff_next"></td><td class="diff_header" id="to2_90">90</td><td nowrap="nowrap">Widespread&nbsp;Ruins,ruins_widespread,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"Widespread&nbsp;ruins,&nbsp;blips&nbsp;from&nbsp;radiation&nbsp;sources,&nbsp;and&nbsp;the&nbsp;distinctive&nbsp;burred&nbsp;radar-ping&nbsp;of&nbsp;foamed&nbsp;cerametal&nbsp;structures&nbsp;can&nbsp;be&nbsp;found&nbsp;across&nbsp;$market,&nbsp;evidence&nbsp;of&nbsp;a&nbsp;small&nbsp;but&nbsp;concerted&nbsp;colonization&nbsp;effort&nbsp;dating&nbsp;to&nbsp;the&nbsp;late&nbsp;expansion&nbsp;period&nbsp;of&nbsp;the&nbsp;Domain.",graphics/icons/markets/ruins_widespread.png,100</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_91">91</td><td nowrap="nowrap">Extensive&nbsp;Ruins,ruins_extensive,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"Ruined&nbsp;cities&nbsp;can&nbsp;be&nbsp;found&nbsp;across&nbsp;the&nbsp;surface&nbsp;of&nbsp;$market,&nbsp;spilling&nbsp;from&nbsp;their&nbsp;broken&nbsp;hearts&nbsp;pitted&nbsp;roadways&nbsp;and&nbsp;crumbling&nbsp;magrail&nbsp;lines&nbsp;to&nbsp;the&nbsp;skeletons&nbsp;of&nbsp;factories,&nbsp;aquaponics&nbsp;domes,&nbsp;and&nbsp;comm-towers.",graphics/icons/markets/ruins_extensive.png,100</td><td class="diff_next"></td><td class="diff_header" id="to2_91">91</td><td nowrap="nowrap">Extensive&nbsp;Ruins,ruins_extensive,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"Ruined&nbsp;cities&nbsp;can&nbsp;be&nbsp;found&nbsp;across&nbsp;the&nbsp;surface&nbsp;of&nbsp;$market,&nbsp;spilling&nbsp;from&nbsp;their&nbsp;broken&nbsp;hearts&nbsp;pitted&nbsp;roadways&nbsp;and&nbsp;crumbling&nbsp;magrail&nbsp;lines&nbsp;to&nbsp;the&nbsp;skeletons&nbsp;of&nbsp;factories,&nbsp;aquaponics&nbsp;domes,&nbsp;and&nbsp;comm-towers.",graphics/icons/markets/ruins_extensive.png,100</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_92">92</td><td nowrap="nowrap">Vast&nbsp;Ruins,ruins_vast,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"$market&nbsp;is&nbsp;covered&nbsp;in&nbsp;vast&nbsp;ruins;&nbsp;cities,&nbsp;factories,&nbsp;mines,&nbsp;farms,&nbsp;homes.&nbsp;The&nbsp;dead&nbsp;are&nbsp;in&nbsp;dread&nbsp;abundance,&nbsp;entwined&nbsp;with&nbsp;salvageable&nbsp;materials,&nbsp;goods,&nbsp;tools,&nbsp;and&nbsp;weapons.&nbsp;This&nbsp;world&nbsp;is&nbsp;a&nbsp;tomb&nbsp;for&nbsp;the&nbsp;hubris&nbsp;of&nbsp;the&nbsp;Domain's&nbsp;project&nbsp;of&nbsp;galactic&nbsp;colonization&nbsp;and&nbsp;hegemony.&nbsp;",graphics/icons/markets/ruins_vast.png,100</td><td class="diff_next"></td><td class="diff_header" id="to2_92">92</td><td nowrap="nowrap">Vast&nbsp;Ruins,ruins_vast,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"$market&nbsp;is&nbsp;covered&nbsp;in&nbsp;vast&nbsp;ruins;&nbsp;cities,&nbsp;factories,&nbsp;mines,&nbsp;farms,&nbsp;homes.&nbsp;The&nbsp;dead&nbsp;are&nbsp;in&nbsp;dread&nbsp;abundance,&nbsp;entwined&nbsp;with&nbsp;salvageable&nbsp;materials,&nbsp;goods,&nbsp;tools,&nbsp;and&nbsp;weapons.&nbsp;This&nbsp;world&nbsp;is&nbsp;a&nbsp;tomb&nbsp;for&nbsp;the&nbsp;hubris&nbsp;of&nbsp;the&nbsp;Domain's&nbsp;project&nbsp;of&nbsp;galactic&nbsp;colonization&nbsp;and&nbsp;hegemony.&nbsp;",graphics/icons/markets/ruins_vast.png,100</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_93">93</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_93">93</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_94">94</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_94">94</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_95">95</td><td nowrap="nowrap">Cold,cold,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"The&nbsp;low&nbsp;temperatures&nbsp;found&nbsp;on&nbsp;$market&nbsp;necessitates&nbsp;specialized&nbsp;equipment&nbsp;to&nbsp;perform&nbsp;normal&nbsp;operations,&nbsp;complicating&nbsp;life&nbsp;support&nbsp;and&nbsp;infrastructure.",graphics/icons/markets/cold.png,25</td><td class="diff_next"></td><td class="diff_header" id="to2_95">95</td><td nowrap="nowrap">Cold,cold,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"The&nbsp;low&nbsp;temperatures&nbsp;found&nbsp;on&nbsp;$market&nbsp;necessitates&nbsp;specialized&nbsp;equipment&nbsp;to&nbsp;perform&nbsp;normal&nbsp;operations,&nbsp;complicating&nbsp;life&nbsp;support&nbsp;and&nbsp;infrastructure.",graphics/icons/markets/cold.png,25</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_96">96</td><td nowrap="nowrap">Extreme&nbsp;Cold,very_cold,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"Extreme&nbsp;cold&nbsp;necessitates&nbsp;specialized&nbsp;equipment&nbsp;and&nbsp;protocol&nbsp;to&nbsp;perform&nbsp;operations&nbsp;safely&nbsp;on&nbsp;$market,&nbsp;complicating&nbsp;logistics,&nbsp;life&nbsp;support,&nbsp;and&nbsp;infrastructure.",graphics/icons/markets/cold_extreme.png,25</td><td class="diff_next"></td><td class="diff_header" id="to2_96">96</td><td nowrap="nowrap">Extreme&nbsp;Cold,very_cold,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"Extreme&nbsp;cold&nbsp;necessitates&nbsp;specialized&nbsp;equipment&nbsp;and&nbsp;protocol&nbsp;to&nbsp;perform&nbsp;operations&nbsp;safely&nbsp;on&nbsp;$market,&nbsp;complicating&nbsp;logistics,&nbsp;life&nbsp;support,&nbsp;and&nbsp;infrastructure.",graphics/icons/markets/cold_extreme.png,25</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_97">97</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_97">97</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_98">98</td><td nowrap="nowrap">Hot,hot,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"The&nbsp;high&nbsp;temperature&nbsp;conditions&nbsp;of&nbsp;$market&nbsp;necessitates&nbsp;specialized&nbsp;equipment&nbsp;to&nbsp;perform&nbsp;normal&nbsp;operations,&nbsp;complicating&nbsp;life&nbsp;support&nbsp;and&nbsp;infrastructure.",graphics/icons/markets/hot.png,25</td><td class="diff_next"></td><td class="diff_header" id="to2_98">98</td><td nowrap="nowrap">Hot,hot,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"The&nbsp;high&nbsp;temperature&nbsp;conditions&nbsp;of&nbsp;$market&nbsp;necessitates&nbsp;specialized&nbsp;equipment&nbsp;to&nbsp;perform&nbsp;normal&nbsp;operations,&nbsp;complicating&nbsp;life&nbsp;support&nbsp;and&nbsp;infrastructure.",graphics/icons/markets/hot.png,25</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_99">99</td><td nowrap="nowrap">Extreme&nbsp;Heat,very_hot,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"Extreme&nbsp;heat&nbsp;necessitates&nbsp;specialized&nbsp;equipment&nbsp;and&nbsp;protocol&nbsp;to&nbsp;safely&nbsp;operate&nbsp;on&nbsp;$market,&nbsp;seriously&nbsp;complicating&nbsp;logistics,&nbsp;life&nbsp;support,&nbsp;and&nbsp;long-term&nbsp;stability&nbsp;of&nbsp;infrastructure.",graphics/icons/markets/hot_extreme.png,25</td><td class="diff_next"></td><td class="diff_header" id="to2_99">99</td><td nowrap="nowrap">Extreme&nbsp;Heat,very_hot,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"Extreme&nbsp;heat&nbsp;necessitates&nbsp;specialized&nbsp;equipment&nbsp;and&nbsp;protocol&nbsp;to&nbsp;safely&nbsp;operate&nbsp;on&nbsp;$market,&nbsp;seriously&nbsp;complicating&nbsp;logistics,&nbsp;life&nbsp;support,&nbsp;and&nbsp;long-term&nbsp;stability&nbsp;of&nbsp;infrastructure.",graphics/icons/markets/hot_extreme.png,25</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_100">100</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_100">100</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_101">101</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_101">101</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_102">102</td><td nowrap="nowrap">Tectonic&nbsp;Activity,tectonic_activity,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,The&nbsp;surface&nbsp;of&nbsp;$market&nbsp;is&nbsp;unstable&nbsp;and&nbsp;prone&nbsp;to&nbsp;violent&nbsp;quakes.&nbsp;Any&nbsp;structures&nbsp;require&nbsp;special&nbsp;reinforcement&nbsp;and&nbsp;any&nbsp;excavation&nbsp;will&nbsp;involve&nbsp;a&nbsp;great&nbsp;deal&nbsp;of&nbsp;risk.,graphics/icons/markets/tectonic.png,26</td><td class="diff_next"></td><td class="diff_header" id="to2_102">102</td><td nowrap="nowrap">Tectonic&nbsp;Activity,tectonic_activity,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,The&nbsp;surface&nbsp;of&nbsp;$market&nbsp;is&nbsp;unstable&nbsp;and&nbsp;prone&nbsp;to&nbsp;violent&nbsp;quakes.&nbsp;Any&nbsp;structures&nbsp;require&nbsp;special&nbsp;reinforcement&nbsp;and&nbsp;any&nbsp;excavation&nbsp;will&nbsp;involve&nbsp;a&nbsp;great&nbsp;deal&nbsp;of&nbsp;risk.,graphics/icons/markets/tectonic.png,26</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_103">103</td><td nowrap="nowrap">Extreme&nbsp;Tectonic&nbsp;Activtity,extreme_tectonic_activity,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,$market's&nbsp;crust&nbsp;roils&nbsp;chaotically&nbsp;with&nbsp;extreme&nbsp;quakes&nbsp;and&nbsp;cataclysmic&nbsp;volcanism&nbsp;events.&nbsp;Any&nbsp;operations&nbsp;will&nbsp;require&nbsp;exceptional&nbsp;care&nbsp;and&nbsp;use&nbsp;of&nbsp;many-times&nbsp;redundant&nbsp;warning&nbsp;systems&nbsp;so&nbsp;that&nbsp;the&nbsp;worst&nbsp;dangers&nbsp;can&nbsp;be&nbsp;avoided.&nbsp;Construction&nbsp;on&nbsp;this&nbsp;world&nbsp;can&nbsp;only&nbsp;ever&nbsp;be&nbsp;considered&nbsp;semi-permanent.,graphics/icons/markets/tectonic_extreme.png,26</td><td class="diff_next"></td><td class="diff_header" id="to2_103">103</td><td nowrap="nowrap">Extreme&nbsp;Tectonic&nbsp;Activtity,extreme_tectonic_activity,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,$market's&nbsp;crust&nbsp;roils&nbsp;chaotically&nbsp;with&nbsp;extreme&nbsp;quakes&nbsp;and&nbsp;cataclysmic&nbsp;volcanism&nbsp;events.&nbsp;Any&nbsp;operations&nbsp;will&nbsp;require&nbsp;exceptional&nbsp;care&nbsp;and&nbsp;use&nbsp;of&nbsp;many-times&nbsp;redundant&nbsp;warning&nbsp;systems&nbsp;so&nbsp;that&nbsp;the&nbsp;worst&nbsp;dangers&nbsp;can&nbsp;be&nbsp;avoided.&nbsp;Construction&nbsp;on&nbsp;this&nbsp;world&nbsp;can&nbsp;only&nbsp;ever&nbsp;be&nbsp;considered&nbsp;semi-permanent.,graphics/icons/markets/tectonic_extreme.png,26</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_104">104</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_104">104</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_105">105</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_105">105</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_106">106</td><td nowrap="nowrap">No&nbsp;Atmosphere,no_atmosphere,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"No&nbsp;appreciable&nbsp;atmosphere&nbsp;exists&nbsp;on&nbsp;$market.&nbsp;Its&nbsp;surface&nbsp;is&nbsp;exposed&nbsp;to&nbsp;the&nbsp;hard&nbsp;weathering&nbsp;of&nbsp;space,&nbsp;a&nbsp;steady&nbsp;drizzle&nbsp;of&nbsp;radiation&nbsp;and&nbsp;micrometeorites.",graphics/icons/markets/atmosphere_none.png,27</td><td class="diff_next"></td><td class="diff_header" id="to2_106">106</td><td nowrap="nowrap">No&nbsp;Atmosphere,no_atmosphere,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"No&nbsp;appreciable&nbsp;atmosphere&nbsp;exists&nbsp;on&nbsp;$market.&nbsp;Its&nbsp;surface&nbsp;is&nbsp;exposed&nbsp;to&nbsp;the&nbsp;hard&nbsp;weathering&nbsp;of&nbsp;space,&nbsp;a&nbsp;steady&nbsp;drizzle&nbsp;of&nbsp;radiation&nbsp;and&nbsp;micrometeorites.",graphics/icons/markets/atmosphere_none.png,27</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_107">107</td><td nowrap="nowrap">Thin&nbsp;Atmosphere,thin_atmosphere,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,A&nbsp;rarefied&nbsp;atmosphere&nbsp;clings&nbsp;determinedly&nbsp;to&nbsp;$market's&nbsp;surface.,graphics/icons/markets/atmosphere_thin.png,27</td><td class="diff_next"></td><td class="diff_header" id="to2_107">107</td><td nowrap="nowrap">Thin&nbsp;Atmosphere,thin_atmosphere,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,A&nbsp;rarefied&nbsp;atmosphere&nbsp;clings&nbsp;determinedly&nbsp;to&nbsp;$market's&nbsp;surface.,graphics/icons/markets/atmosphere_thin.png,27</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_108">108</td><td nowrap="nowrap">Toxic&nbsp;Atmosphere,toxic_atmosphere,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"The&nbsp;atmosphere&nbsp;of&nbsp;$market&nbsp;is&nbsp;exceptionally&nbsp;toxic&nbsp;and&nbsp;corrosive,&nbsp;abrading&nbsp;unprotected&nbsp;surfaces&nbsp;and&nbsp;requiring&nbsp;the&nbsp;hermetic&nbsp;sealing&nbsp;of&nbsp;any&nbsp;inhabited&nbsp;spaces.",graphics/icons/markets/atmosphere_toxic.png,27</td><td class="diff_next"></td><td class="diff_header" id="to2_108">108</td><td nowrap="nowrap">Toxic&nbsp;Atmosphere,toxic_atmosphere,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"The&nbsp;atmosphere&nbsp;of&nbsp;$market&nbsp;is&nbsp;exceptionally&nbsp;toxic&nbsp;and&nbsp;corrosive,&nbsp;abrading&nbsp;unprotected&nbsp;surfaces&nbsp;and&nbsp;requiring&nbsp;the&nbsp;hermetic&nbsp;sealing&nbsp;of&nbsp;any&nbsp;inhabited&nbsp;spaces.",graphics/icons/markets/atmosphere_toxic.png,27</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_109">109</td><td nowrap="nowrap">Dense&nbsp;Atmosphere,dense_atmosphere,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"The&nbsp;surface&nbsp;of&nbsp;$market&nbsp;is&nbsp;shrouded&nbsp;in&nbsp;a&nbsp;thick&nbsp;atmosphere,&nbsp;turbulent&nbsp;vortices&nbsp;at&nbsp;its&nbsp;crown&nbsp;and&nbsp;a&nbsp;cloying&nbsp;soup&nbsp;at&nbsp;its&nbsp;lowest&nbsp;foothold.&nbsp;Sensors&nbsp;are&nbsp;impaired,&nbsp;and&nbsp;operations&nbsp;must&nbsp;be&nbsp;made&nbsp;with&nbsp;care.",graphics/icons/markets/atmosphere_dense.png,27</td><td class="diff_next"></td><td class="diff_header" id="to2_109">109</td><td nowrap="nowrap">Dense&nbsp;Atmosphere,dense_atmosphere,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"The&nbsp;surface&nbsp;of&nbsp;$market&nbsp;is&nbsp;shrouded&nbsp;in&nbsp;a&nbsp;thick&nbsp;atmosphere,&nbsp;turbulent&nbsp;vortices&nbsp;at&nbsp;its&nbsp;crown&nbsp;and&nbsp;a&nbsp;cloying&nbsp;soup&nbsp;at&nbsp;its&nbsp;lowest&nbsp;foothold.&nbsp;Sensors&nbsp;are&nbsp;impaired,&nbsp;and&nbsp;operations&nbsp;must&nbsp;be&nbsp;made&nbsp;with&nbsp;care.",graphics/icons/markets/atmosphere_dense.png,27</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_110">110</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_110">110</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_111">111</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_111">111</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_112">112</td><td nowrap="nowrap">Mild&nbsp;Climate,mild_climate,TRUE,,com.fs.starfarer.api.impl.campaign.econ.MildClimate,The&nbsp;climate&nbsp;of&nbsp;$market&nbsp;is&nbsp;welcoming&nbsp;and&nbsp;docile;&nbsp;a&nbsp;light&nbsp;mist&nbsp;greets&nbsp;each&nbsp;sunrise&nbsp;before&nbsp;retreating&nbsp;into&nbsp;soft&nbsp;clouds&nbsp;that&nbsp;glow&nbsp;appealingly&nbsp;at&nbsp;every&nbsp;sunset.,graphics/icons/markets/climate_mild.png,28</td><td class="diff_next"></td><td class="diff_header" id="to2_112">112</td><td nowrap="nowrap">Mild&nbsp;Climate,mild_climate,TRUE,,com.fs.starfarer.api.impl.campaign.econ.MildClimate,The&nbsp;climate&nbsp;of&nbsp;$market&nbsp;is&nbsp;welcoming&nbsp;and&nbsp;docile;&nbsp;a&nbsp;light&nbsp;mist&nbsp;greets&nbsp;each&nbsp;sunrise&nbsp;before&nbsp;retreating&nbsp;into&nbsp;soft&nbsp;clouds&nbsp;that&nbsp;glow&nbsp;appealingly&nbsp;at&nbsp;every&nbsp;sunset.,graphics/icons/markets/climate_mild.png,28</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_113">113</td><td nowrap="nowrap">Extreme&nbsp;Weather,extreme_weather,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"Violent&nbsp;storms&nbsp;bristling&nbsp;lightning&nbsp;rage&nbsp;across&nbsp;the&nbsp;skies&nbsp;of&nbsp;$market.&nbsp;Though&nbsp;a&nbsp;sublime&nbsp;beauty&nbsp;from&nbsp;orbit,&nbsp;this&nbsp;produces&nbsp;harsh&nbsp;surface&nbsp;conditions&nbsp;making&nbsp;transportation&nbsp;and&nbsp;habitation&nbsp;highly&nbsp;inconvenient.",graphics/icons/markets/weather_extreme.png,28</td><td class="diff_next"></td><td class="diff_header" id="to2_113">113</td><td nowrap="nowrap">Extreme&nbsp;Weather,extreme_weather,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"Violent&nbsp;storms&nbsp;bristling&nbsp;lightning&nbsp;rage&nbsp;across&nbsp;the&nbsp;skies&nbsp;of&nbsp;$market.&nbsp;Though&nbsp;a&nbsp;sublime&nbsp;beauty&nbsp;from&nbsp;orbit,&nbsp;this&nbsp;produces&nbsp;harsh&nbsp;surface&nbsp;conditions&nbsp;making&nbsp;transportation&nbsp;and&nbsp;habitation&nbsp;highly&nbsp;inconvenient.",graphics/icons/markets/weather_extreme.png,28</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_114">114</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_114">114</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_115">115</td><td nowrap="nowrap">Low&nbsp;Gravity,low_gravity,TRUE,,com.fs.starfarer.api.impl.campaign.econ.LowGravity,"Gravity&nbsp;is&nbsp;exceptionally&nbsp;low,&nbsp;though&nbsp;significantly&nbsp;above&nbsp;zero-g,&nbsp;on&nbsp;the&nbsp;surface&nbsp;of&nbsp;$market.&nbsp;Workflow&nbsp;and&nbsp;operation&nbsp;of&nbsp;(relatively)&nbsp;heavy&nbsp;machinery&nbsp;is&nbsp;complicated&nbsp;by&nbsp;the&nbsp;non-standard&nbsp;procedures&nbsp;required&nbsp;to&nbsp;deal&nbsp;with&nbsp;altered&nbsp;conditions&nbsp;of&nbsp;friction,&nbsp;weight,&nbsp;and&nbsp;pressure&nbsp;dynamics.",graphics/icons/markets/gravity_low.png,24</td><td class="diff_next"></td><td class="diff_header" id="to2_115">115</td><td nowrap="nowrap">Low&nbsp;Gravity,low_gravity,TRUE,,com.fs.starfarer.api.impl.campaign.econ.LowGravity,"Gravity&nbsp;is&nbsp;exceptionally&nbsp;low,&nbsp;though&nbsp;significantly&nbsp;above&nbsp;zero-g,&nbsp;on&nbsp;the&nbsp;surface&nbsp;of&nbsp;$market.&nbsp;Workflow&nbsp;and&nbsp;operation&nbsp;of&nbsp;(relatively)&nbsp;heavy&nbsp;machinery&nbsp;is&nbsp;complicated&nbsp;by&nbsp;the&nbsp;non-standard&nbsp;procedures&nbsp;required&nbsp;to&nbsp;deal&nbsp;with&nbsp;altered&nbsp;conditions&nbsp;of&nbsp;friction,&nbsp;weight,&nbsp;and&nbsp;pressure&nbsp;dynamics.",graphics/icons/markets/gravity_low.png,24</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_116">116</td><td nowrap="nowrap">High&nbsp;Gravity,high_gravity,TRUE,,com.fs.starfarer.api.impl.campaign.econ.HighGravity,The&nbsp;force&nbsp;of&nbsp;gravity&nbsp;on&nbsp;the&nbsp;surface&nbsp;of&nbsp;$market&nbsp;is&nbsp;crushingly&nbsp;high.&nbsp;Humans&nbsp;require&nbsp;powered&nbsp;exoskeletons&nbsp;for&nbsp;regular&nbsp;movement&nbsp;and&nbsp;find&nbsp;even&nbsp;basic&nbsp;actions&nbsp;exhausting.&nbsp;Continual&nbsp;habitation&nbsp;is&nbsp;grueling&nbsp;at&nbsp;best.&nbsp;All&nbsp;operations&nbsp;take&nbsp;place&nbsp;with&nbsp;a&nbsp;heightened&nbsp;danger&nbsp;of&nbsp;falls&nbsp;and&nbsp;-&nbsp;if&nbsp;specialized&nbsp;engineering&nbsp;is&nbsp;not&nbsp;performed&nbsp;with&nbsp;adequete&nbsp;paranoia&nbsp;-&nbsp;structural&nbsp;collapse.,graphics/icons/markets/gravity_high.png,24</td><td class="diff_next"></td><td class="diff_header" id="to2_116">116</td><td nowrap="nowrap">High&nbsp;Gravity,high_gravity,TRUE,,com.fs.starfarer.api.impl.campaign.econ.HighGravity,The&nbsp;force&nbsp;of&nbsp;gravity&nbsp;on&nbsp;the&nbsp;surface&nbsp;of&nbsp;$market&nbsp;is&nbsp;crushingly&nbsp;high.&nbsp;Humans&nbsp;require&nbsp;powered&nbsp;exoskeletons&nbsp;for&nbsp;regular&nbsp;movement&nbsp;and&nbsp;find&nbsp;even&nbsp;basic&nbsp;actions&nbsp;exhausting.&nbsp;Continual&nbsp;habitation&nbsp;is&nbsp;grueling&nbsp;at&nbsp;best.&nbsp;All&nbsp;operations&nbsp;take&nbsp;place&nbsp;with&nbsp;a&nbsp;heightened&nbsp;danger&nbsp;of&nbsp;falls&nbsp;and&nbsp;-&nbsp;if&nbsp;specialized&nbsp;engineering&nbsp;is&nbsp;not&nbsp;performed&nbsp;with&nbsp;adequete&nbsp;paranoia&nbsp;-&nbsp;structural&nbsp;collapse.,graphics/icons/markets/gravity_high.png,24</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_117">117</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_117">117</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_118">118</td><td nowrap="nowrap">Irradiated,irradiated,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,The&nbsp;surface&nbsp;of&nbsp;$market&nbsp;is&nbsp;ravaged&nbsp;by&nbsp;radiation.&nbsp;Any&nbsp;living&nbsp;being&nbsp;must&nbsp;be&nbsp;confined&nbsp;to&nbsp;a&nbsp;shielded&nbsp;habitat&nbsp;to&nbsp;live&nbsp;for&nbsp;long&nbsp;here.&nbsp;Unhardened&nbsp;circuits&nbsp;and&nbsp;nanoscale&nbsp;materials&nbsp;or&nbsp;machinery&nbsp;will&nbsp;also&nbsp;rapidly&nbsp;fail&nbsp;in&nbsp;these&nbsp;harsh&nbsp;conditions.,graphics/icons/markets/irradiated.png,29</td><td class="diff_next"></td><td class="diff_header" id="to2_118">118</td><td nowrap="nowrap">Irradiated,irradiated,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,The&nbsp;surface&nbsp;of&nbsp;$market&nbsp;is&nbsp;ravaged&nbsp;by&nbsp;radiation.&nbsp;Any&nbsp;living&nbsp;being&nbsp;must&nbsp;be&nbsp;confined&nbsp;to&nbsp;a&nbsp;shielded&nbsp;habitat&nbsp;to&nbsp;live&nbsp;for&nbsp;long&nbsp;here.&nbsp;Unhardened&nbsp;circuits&nbsp;and&nbsp;nanoscale&nbsp;materials&nbsp;or&nbsp;machinery&nbsp;will&nbsp;also&nbsp;rapidly&nbsp;fail&nbsp;in&nbsp;these&nbsp;harsh&nbsp;conditions.,graphics/icons/markets/irradiated.png,29</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_119">119</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_119">119</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_120">120</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_120">120</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_121">121</td><td nowrap="nowrap">Inimical&nbsp;Biosphere,inimical_biosphere,TRUE,,com.fs.starfarer.api.impl.campaign.econ.LCAttractorLow,"The&nbsp;biosphere&nbsp;of&nbsp;$market&nbsp;is&nbsp;deadly&nbsp;to&nbsp;unprotected&nbsp;human&nbsp;beings.&nbsp;While&nbsp;the&nbsp;conditions&nbsp;are&nbsp;fascinating&nbsp;to&nbsp;biological&nbsp;scientists,&nbsp;surface&nbsp;technicians&nbsp;are&nbsp;hampered&nbsp;by&nbsp;strict&nbsp;quarantine&nbsp;protocols&nbsp;when&nbsp;carrying&nbsp;out&nbsp;routine&nbsp;tasks.",graphics/icons/markets/inimical_biosphere.png,30</td><td class="diff_next"></td><td class="diff_header" id="to2_121">121</td><td nowrap="nowrap">Inimical&nbsp;Biosphere,inimical_biosphere,TRUE,,com.fs.starfarer.api.impl.campaign.econ.LCAttractorLow,"The&nbsp;biosphere&nbsp;of&nbsp;$market&nbsp;is&nbsp;deadly&nbsp;to&nbsp;unprotected&nbsp;human&nbsp;beings.&nbsp;While&nbsp;the&nbsp;conditions&nbsp;are&nbsp;fascinating&nbsp;to&nbsp;biological&nbsp;scientists,&nbsp;surface&nbsp;technicians&nbsp;are&nbsp;hampered&nbsp;by&nbsp;strict&nbsp;quarantine&nbsp;protocols&nbsp;when&nbsp;carrying&nbsp;out&nbsp;routine&nbsp;tasks.",graphics/icons/markets/inimical_biosphere.png,30</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_122">122</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_122">122</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_123">123</td><td nowrap="nowrap">Water-covered&nbsp;Surface,water_surface,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"This&nbsp;is&nbsp;an&nbsp;ocean&nbsp;world&nbsp;with&nbsp;no&nbsp;substantial&nbsp;solid&nbsp;surface&nbsp;to&nbsp;land,&nbsp;walk,&nbsp;or&nbsp;build&nbsp;upon.&nbsp;Operations&nbsp;are&nbsp;complicated&nbsp;by&nbsp;the&nbsp;need&nbsp;for&nbsp;specialized&nbsp;training&nbsp;and&nbsp;equipment.",graphics/icons/markets/water_covered.png,31</td><td class="diff_next"></td><td class="diff_header" id="to2_123">123</td><td nowrap="nowrap">Water-covered&nbsp;Surface,water_surface,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"This&nbsp;is&nbsp;an&nbsp;ocean&nbsp;world&nbsp;with&nbsp;no&nbsp;substantial&nbsp;solid&nbsp;surface&nbsp;to&nbsp;land,&nbsp;walk,&nbsp;or&nbsp;build&nbsp;upon.&nbsp;Operations&nbsp;are&nbsp;complicated&nbsp;by&nbsp;the&nbsp;need&nbsp;for&nbsp;specialized&nbsp;training&nbsp;and&nbsp;equipment.",graphics/icons/markets/water_covered.png,31</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_124">124</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_124">124</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_125">125</td><td nowrap="nowrap">Poor&nbsp;Light,poor_light,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,The&nbsp;light&nbsp;of&nbsp;$market's&nbsp;primary&nbsp;only&nbsp;provides&nbsp;feeble&nbsp;illumination&nbsp;and&nbsp;energy&nbsp;to&nbsp;this&nbsp;world.,graphics/icons/markets/poor_light.png,32</td><td class="diff_next"></td><td class="diff_header" id="to2_125">125</td><td nowrap="nowrap">Poor&nbsp;Light,poor_light,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,The&nbsp;light&nbsp;of&nbsp;$market's&nbsp;primary&nbsp;only&nbsp;provides&nbsp;feeble&nbsp;illumination&nbsp;and&nbsp;energy&nbsp;to&nbsp;this&nbsp;world.,graphics/icons/markets/poor_light.png,32</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_126">126</td><td nowrap="nowrap">Darkness,dark,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"The&nbsp;surface&nbsp;of&nbsp;$market&nbsp;is&nbsp;dark&nbsp;and&nbsp;full&nbsp;of&nbsp;shadow,&nbsp;receiving&nbsp;effectively&nbsp;zero&nbsp;illumination&nbsp;from&nbsp;its&nbsp;primary.",graphics/icons/markets/darkness.png,32</td><td class="diff_next"></td><td class="diff_header" id="to2_126">126</td><td nowrap="nowrap">Darkness,dark,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"The&nbsp;surface&nbsp;of&nbsp;$market&nbsp;is&nbsp;dark&nbsp;and&nbsp;full&nbsp;of&nbsp;shadow,&nbsp;receiving&nbsp;effectively&nbsp;zero&nbsp;illumination&nbsp;from&nbsp;its&nbsp;primary.",graphics/icons/markets/darkness.png,32</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_127">127</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_127">127</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_128">128</td><td nowrap="nowrap">Meteor&nbsp;Impacts,meteor_impacts,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"This&nbsp;world&nbsp;is&nbsp;bombarded&nbsp;at&nbsp;an&nbsp;appalling&nbsp;rate&nbsp;by&nbsp;regular&nbsp;meteor-showers.&nbsp;Any&nbsp;human&nbsp;inhabitant,&nbsp;however&nbsp;temporary,&nbsp;must&nbsp;keep&nbsp;a&nbsp;wary&nbsp;eye&nbsp;skyward.&nbsp;Any&nbsp;permanent&nbsp;installations&nbsp;would&nbsp;be&nbsp;best&nbsp;buried&nbsp;deep&nbsp;and&nbsp;well&nbsp;fortified.",graphics/icons/markets/meteor_impacts.png,33</td><td class="diff_next"></td><td class="diff_header" id="to2_128">128</td><td nowrap="nowrap">Meteor&nbsp;Impacts,meteor_impacts,TRUE,,com.fs.starfarer.api.impl.campaign.econ.BaseHazardCondition,"This&nbsp;world&nbsp;is&nbsp;bombarded&nbsp;at&nbsp;an&nbsp;appalling&nbsp;rate&nbsp;by&nbsp;regular&nbsp;meteor-showers.&nbsp;Any&nbsp;human&nbsp;inhabitant,&nbsp;however&nbsp;temporary,&nbsp;must&nbsp;keep&nbsp;a&nbsp;wary&nbsp;eye&nbsp;skyward.&nbsp;Any&nbsp;permanent&nbsp;installations&nbsp;would&nbsp;be&nbsp;best&nbsp;buried&nbsp;deep&nbsp;and&nbsp;well&nbsp;fortified.",graphics/icons/markets/meteor_impacts.png,33</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_129">129</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_129">129</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_130">130</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_130">130</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_131">131</td><td nowrap="nowrap">Pollution,pollution,,,com.fs.starfarer.api.impl.campaign.econ.Pollution,"Human&nbsp;industry&nbsp;has&nbsp;left&nbsp;this&nbsp;world&nbsp;filled&nbsp;with&nbsp;dioxins,&nbsp;sulphur&nbsp;compounds,&nbsp;ash,&nbsp;and&nbsp;the&nbsp;steady&nbsp;ticking&nbsp;of&nbsp;decaying&nbsp;radioactive&nbsp;dust.&nbsp;Scraps&nbsp;of&nbsp;plastic&nbsp;cling&nbsp;to&nbsp;shards&nbsp;of&nbsp;foam-metal,&nbsp;the&nbsp;sky&nbsp;tuned&nbsp;to&nbsp;a&nbsp;dead&nbsp;channel.",graphics/icons/markets/pollution.png,110</td><td class="diff_next"></td><td class="diff_header" id="to2_131">131</td><td nowrap="nowrap">Pollution,pollution,,,com.fs.starfarer.api.impl.campaign.econ.Pollution,"Human&nbsp;industry&nbsp;has&nbsp;left&nbsp;this&nbsp;world&nbsp;filled&nbsp;with&nbsp;dioxins,&nbsp;sulphur&nbsp;compounds,&nbsp;ash,&nbsp;and&nbsp;the&nbsp;steady&nbsp;ticking&nbsp;of&nbsp;decaying&nbsp;radioactive&nbsp;dust.&nbsp;Scraps&nbsp;of&nbsp;plastic&nbsp;cling&nbsp;to&nbsp;shards&nbsp;of&nbsp;foam-metal,&nbsp;the&nbsp;sky&nbsp;tuned&nbsp;to&nbsp;a&nbsp;dead&nbsp;channel.",graphics/icons/markets/pollution.png,110</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_132">132</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_132">132</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_133">133</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_133">133</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_134">134</td><td nowrap="nowrap">Sparse&nbsp;Ore&nbsp;Deposits,ore_sparse,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"A&nbsp;few&nbsp;sparse&nbsp;ore&nbsp;deposits&nbsp;exist&nbsp;here,&nbsp;but&nbsp;they&nbsp;are&nbsp;more&nbsp;of&nbsp;academic&nbsp;than&nbsp;industrial&nbsp;interest&nbsp;for&nbsp;their&nbsp;extraction&nbsp;is&nbsp;barely&nbsp;economical.",graphics/icons/markets/ore_sparse.png,50</td><td class="diff_next"></td><td class="diff_header" id="to2_134">134</td><td nowrap="nowrap">Sparse&nbsp;Ore&nbsp;Deposits,ore_sparse,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"A&nbsp;few&nbsp;sparse&nbsp;ore&nbsp;deposits&nbsp;exist&nbsp;here,&nbsp;but&nbsp;they&nbsp;are&nbsp;more&nbsp;of&nbsp;academic&nbsp;than&nbsp;industrial&nbsp;interest&nbsp;for&nbsp;their&nbsp;extraction&nbsp;is&nbsp;barely&nbsp;economical.",graphics/icons/markets/ore_sparse.png,50</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_135">135</td><td nowrap="nowrap">Moderate&nbsp;Ore&nbsp;Deposits,ore_moderate,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"$market&nbsp;contains&nbsp;moderate&nbsp;ore&nbsp;deposits&nbsp;that,&nbsp;under&nbsp;the&nbsp;right&nbsp;economic&nbsp;conditions,&nbsp;could&nbsp;be&nbsp;profitably&nbsp;exploited.",graphics/icons/markets/ore_moderate.png,50</td><td class="diff_next"></td><td class="diff_header" id="to2_135">135</td><td nowrap="nowrap">Moderate&nbsp;Ore&nbsp;Deposits,ore_moderate,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"$market&nbsp;contains&nbsp;moderate&nbsp;ore&nbsp;deposits&nbsp;that,&nbsp;under&nbsp;the&nbsp;right&nbsp;economic&nbsp;conditions,&nbsp;could&nbsp;be&nbsp;profitably&nbsp;exploited.",graphics/icons/markets/ore_moderate.png,50</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_136">136</td><td nowrap="nowrap">Abundant&nbsp;Ore&nbsp;Deposits,ore_abundant,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"Abundant,&nbsp;widespread,&nbsp;and&nbsp;profitably&nbsp;extractable&nbsp;ore&nbsp;deposits&nbsp;can&nbsp;be&nbsp;found&nbsp;on&nbsp;$market.",graphics/icons/markets/ore_abundant.png,50</td><td class="diff_next"></td><td class="diff_header" id="to2_136">136</td><td nowrap="nowrap">Abundant&nbsp;Ore&nbsp;Deposits,ore_abundant,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"Abundant,&nbsp;widespread,&nbsp;and&nbsp;profitably&nbsp;extractable&nbsp;ore&nbsp;deposits&nbsp;can&nbsp;be&nbsp;found&nbsp;on&nbsp;$market.",graphics/icons/markets/ore_abundant.png,50</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_137">137</td><td nowrap="nowrap">Rich&nbsp;Ore&nbsp;Deposits,ore_rich,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,Rich&nbsp;mineral&nbsp;deposits&nbsp;form&nbsp;a&nbsp;thick&nbsp;lattice&nbsp;within&nbsp;the&nbsp;crust&nbsp;of&nbsp;$market&nbsp;but&nbsp;require&nbsp;an&nbsp;ambitious&nbsp;industrialist&nbsp;to&nbsp;exploit&nbsp;them&nbsp;for&nbsp;fabulous&nbsp;profit.,graphics/icons/markets/ore_rich.png,50</td><td class="diff_next"></td><td class="diff_header" id="to2_137">137</td><td nowrap="nowrap">Rich&nbsp;Ore&nbsp;Deposits,ore_rich,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,Rich&nbsp;mineral&nbsp;deposits&nbsp;form&nbsp;a&nbsp;thick&nbsp;lattice&nbsp;within&nbsp;the&nbsp;crust&nbsp;of&nbsp;$market&nbsp;but&nbsp;require&nbsp;an&nbsp;ambitious&nbsp;industrialist&nbsp;to&nbsp;exploit&nbsp;them&nbsp;for&nbsp;fabulous&nbsp;profit.,graphics/icons/markets/ore_rich.png,50</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_138">138</td><td nowrap="nowrap">Ultrarich&nbsp;Ore&nbsp;Deposits,ore_ultrarich,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,Mineral&nbsp;wealth&nbsp;exists&nbsp;on&nbsp;Midas-touched&nbsp;$market&nbsp;beyond&nbsp;the&nbsp;wildest&nbsp;fantasies&nbsp;of&nbsp;the&nbsp;legendary&nbsp;mining&nbsp;megacorps&nbsp;of&nbsp;the&nbsp;Domain&nbsp;era.,graphics/icons/markets/ore_ultrarich.png,50</td><td class="diff_next"></td><td class="diff_header" id="to2_138">138</td><td nowrap="nowrap">Ultrarich&nbsp;Ore&nbsp;Deposits,ore_ultrarich,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,Mineral&nbsp;wealth&nbsp;exists&nbsp;on&nbsp;Midas-touched&nbsp;$market&nbsp;beyond&nbsp;the&nbsp;wildest&nbsp;fantasies&nbsp;of&nbsp;the&nbsp;legendary&nbsp;mining&nbsp;megacorps&nbsp;of&nbsp;the&nbsp;Domain&nbsp;era.,graphics/icons/markets/ore_ultrarich.png,50</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_139">139</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_139">139</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_140">140</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_140">140</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_141">141</td><td nowrap="nowrap">Sparse&nbsp;Rare&nbsp;Ore&nbsp;Deposits,rare_ore_sparse,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"A&nbsp;few&nbsp;sparse&nbsp;transplutonic&nbsp;ore&nbsp;deposits&nbsp;exist&nbsp;here,&nbsp;but&nbsp;they&nbsp;are&nbsp;more&nbsp;of&nbsp;academic&nbsp;than&nbsp;industrial&nbsp;interest&nbsp;for&nbsp;their&nbsp;extraction&nbsp;is&nbsp;barely&nbsp;economical.",graphics/icons/markets/rareore_sparse.png,60</td><td class="diff_next"></td><td class="diff_header" id="to2_141">141</td><td nowrap="nowrap">Sparse&nbsp;Rare&nbsp;Ore&nbsp;Deposits,rare_ore_sparse,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"A&nbsp;few&nbsp;sparse&nbsp;transplutonic&nbsp;ore&nbsp;deposits&nbsp;exist&nbsp;here,&nbsp;but&nbsp;they&nbsp;are&nbsp;more&nbsp;of&nbsp;academic&nbsp;than&nbsp;industrial&nbsp;interest&nbsp;for&nbsp;their&nbsp;extraction&nbsp;is&nbsp;barely&nbsp;economical.",graphics/icons/markets/rareore_sparse.png,60</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_142">142</td><td nowrap="nowrap">Moderate&nbsp;Rare&nbsp;Ore&nbsp;Deposits,rare_ore_moderate,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"$market&nbsp;contains&nbsp;modest&nbsp;transplutonic&nbsp;deposits&nbsp;that,&nbsp;with&nbsp;sustained&nbsp;industry&nbsp;and&nbsp;investment,&nbsp;could&nbsp;be&nbsp;profitably&nbsp;tapped.",graphics/icons/markets/rareore_moderate.png,60</td><td class="diff_next"></td><td class="diff_header" id="to2_142">142</td><td nowrap="nowrap">Moderate&nbsp;Rare&nbsp;Ore&nbsp;Deposits,rare_ore_moderate,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"$market&nbsp;contains&nbsp;modest&nbsp;transplutonic&nbsp;deposits&nbsp;that,&nbsp;with&nbsp;sustained&nbsp;industry&nbsp;and&nbsp;investment,&nbsp;could&nbsp;be&nbsp;profitably&nbsp;tapped.",graphics/icons/markets/rareore_moderate.png,60</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_143">143</td><td nowrap="nowrap">Abundant&nbsp;Rare&nbsp;Ore&nbsp;Deposits,rare_ore_abundant,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"Abundant&nbsp;transplutonic&nbsp;deposits&nbsp;lay&nbsp;within&nbsp;the&nbsp;crust&nbsp;of&nbsp;$market,&nbsp;enough&nbsp;to&nbsp;fuel&nbsp;the&nbsp;ambitions&nbsp;of&nbsp;any&nbsp;worthwhile&nbsp;warlord&nbsp;or&nbsp;magnate.",graphics/icons/markets/rareore_abundant.png,60</td><td class="diff_next"></td><td class="diff_header" id="to2_143">143</td><td nowrap="nowrap">Abundant&nbsp;Rare&nbsp;Ore&nbsp;Deposits,rare_ore_abundant,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"Abundant&nbsp;transplutonic&nbsp;deposits&nbsp;lay&nbsp;within&nbsp;the&nbsp;crust&nbsp;of&nbsp;$market,&nbsp;enough&nbsp;to&nbsp;fuel&nbsp;the&nbsp;ambitions&nbsp;of&nbsp;any&nbsp;worthwhile&nbsp;warlord&nbsp;or&nbsp;magnate.",graphics/icons/markets/rareore_abundant.png,60</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_144">144</td><td nowrap="nowrap">Rich&nbsp;Rare&nbsp;Ore&nbsp;Deposits,rare_ore_rich,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"Thick&nbsp;bands&nbsp;of&nbsp;transplutonics&nbsp;spread&nbsp;with&nbsp;glorious&nbsp;profusion&nbsp;through&nbsp;the&nbsp;crust&nbsp;of&nbsp;$market,&nbsp;promising&nbsp;great&nbsp;and&nbsp;potent&nbsp;power&nbsp;to&nbsp;they&nbsp;who&nbsp;would&nbsp;but&nbsp;reach&nbsp;out&nbsp;and&nbsp;take&nbsp;them.",graphics/icons/markets/rareore_rich.png,60</td><td class="diff_next"></td><td class="diff_header" id="to2_144">144</td><td nowrap="nowrap">Rich&nbsp;Rare&nbsp;Ore&nbsp;Deposits,rare_ore_rich,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"Thick&nbsp;bands&nbsp;of&nbsp;transplutonics&nbsp;spread&nbsp;with&nbsp;glorious&nbsp;profusion&nbsp;through&nbsp;the&nbsp;crust&nbsp;of&nbsp;$market,&nbsp;promising&nbsp;great&nbsp;and&nbsp;potent&nbsp;power&nbsp;to&nbsp;they&nbsp;who&nbsp;would&nbsp;but&nbsp;reach&nbsp;out&nbsp;and&nbsp;take&nbsp;them.",graphics/icons/markets/rareore_rich.png,60</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_145">145</td><td nowrap="nowrap">Ultrarich&nbsp;Rare&nbsp;Ore&nbsp;Deposits,rare_ore_ultrarich,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,The&nbsp;transplutonic&nbsp;deposits&nbsp;glimmering&nbsp;with&nbsp;unbelievable&nbsp;density&nbsp;on&nbsp;the&nbsp;sensor-grid&nbsp;evoke&nbsp;portents&nbsp;of&nbsp;a&nbsp;power&nbsp;which&nbsp;could&nbsp;forge&nbsp;mighty&nbsp;war-fleets&nbsp;to&nbsp;burn&nbsp;worlds&nbsp;to&nbsp;ash&nbsp;--&nbsp;or&nbsp;an&nbsp;eon&nbsp;of&nbsp;splendour&nbsp;and&nbsp;wealth&nbsp;for&nbsp;a&nbsp;polity&nbsp;of&nbsp;crystal&nbsp;towers&nbsp;as&nbsp;existed&nbsp;in&nbsp;the&nbsp;pre-collapse&nbsp;cycles&nbsp;of&nbsp;the&nbsp;Domain.,graphics/icons/markets/rareore_ultrarich.png,60</td><td class="diff_next"></td><td class="diff_header" id="to2_145">145</td><td nowrap="nowrap">Ultrarich&nbsp;Rare&nbsp;Ore&nbsp;Deposits,rare_ore_ultrarich,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,The&nbsp;transplutonic&nbsp;deposits&nbsp;glimmering&nbsp;with&nbsp;unbelievable&nbsp;density&nbsp;on&nbsp;the&nbsp;sensor-grid&nbsp;evoke&nbsp;portents&nbsp;of&nbsp;a&nbsp;power&nbsp;which&nbsp;could&nbsp;forge&nbsp;mighty&nbsp;war-fleets&nbsp;to&nbsp;burn&nbsp;worlds&nbsp;to&nbsp;ash&nbsp;--&nbsp;or&nbsp;an&nbsp;eon&nbsp;of&nbsp;splendour&nbsp;and&nbsp;wealth&nbsp;for&nbsp;a&nbsp;polity&nbsp;of&nbsp;crystal&nbsp;towers&nbsp;as&nbsp;existed&nbsp;in&nbsp;the&nbsp;pre-collapse&nbsp;cycles&nbsp;of&nbsp;the&nbsp;Domain.,graphics/icons/markets/rareore_ultrarich.png,60</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_146">146</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_146">146</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_147">147</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_147">147</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_148">148</td><td nowrap="nowrap">Trace&nbsp;Volatiles,volatiles_trace,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,The&nbsp;trace&nbsp;volatiles&nbsp;found&nbsp;here&nbsp;barely&nbsp;warrant&nbsp;harvesting.,graphics/icons/markets/volatiles_trace.png,40</td><td class="diff_next"></td><td class="diff_header" id="to2_148">148</td><td nowrap="nowrap">Trace&nbsp;Volatiles,volatiles_trace,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,The&nbsp;trace&nbsp;volatiles&nbsp;found&nbsp;here&nbsp;barely&nbsp;warrant&nbsp;harvesting.,graphics/icons/markets/volatiles_trace.png,40</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_149">149</td><td nowrap="nowrap">Diffuse&nbsp;Volatiles,volatiles_diffuse,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"Diffuse&nbsp;volatiles&nbsp;can&nbsp;be&nbsp;found&nbsp;here,&nbsp;and&nbsp;may&nbsp;be&nbsp;sufficient&nbsp;for&nbsp;industrial&nbsp;extraction.",graphics/icons/markets/volatiles_diffuse.png,40</td><td class="diff_next"></td><td class="diff_header" id="to2_149">149</td><td nowrap="nowrap">Diffuse&nbsp;Volatiles,volatiles_diffuse,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"Diffuse&nbsp;volatiles&nbsp;can&nbsp;be&nbsp;found&nbsp;here,&nbsp;and&nbsp;may&nbsp;be&nbsp;sufficient&nbsp;for&nbsp;industrial&nbsp;extraction.",graphics/icons/markets/volatiles_diffuse.png,40</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_150">150</td><td nowrap="nowrap">Abundant&nbsp;Volatiles,volatiles_abundant,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,Abundant&nbsp;volatiles&nbsp;may&nbsp;be&nbsp;economically&nbsp;extracted&nbsp;from&nbsp;$market.,graphics/icons/markets/volatiles_abundant.png,40</td><td class="diff_next"></td><td class="diff_header" id="to2_150">150</td><td nowrap="nowrap">Abundant&nbsp;Volatiles,volatiles_abundant,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,Abundant&nbsp;volatiles&nbsp;may&nbsp;be&nbsp;economically&nbsp;extracted&nbsp;from&nbsp;$market.,graphics/icons/markets/volatiles_abundant.png,40</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_151">151</td><td nowrap="nowrap">Plentiful&nbsp;Volatiles,volatiles_plentiful,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"$market&nbsp;is&nbsp;a&nbsp;world-sized&nbsp;wellspring&nbsp;of&nbsp;volatiles&nbsp;-&nbsp;rich,&nbsp;deep,&nbsp;and&nbsp;potent.",graphics/icons/markets/volatiles_plentiful.png,40</td><td class="diff_next"></td><td class="diff_header" id="to2_151">151</td><td nowrap="nowrap">Plentiful&nbsp;Volatiles,volatiles_plentiful,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"$market&nbsp;is&nbsp;a&nbsp;world-sized&nbsp;wellspring&nbsp;of&nbsp;volatiles&nbsp;-&nbsp;rich,&nbsp;deep,&nbsp;and&nbsp;potent.",graphics/icons/markets/volatiles_plentiful.png,40</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_152">152</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_152">152</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_153">153</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_153">153</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_154">154</td><td nowrap="nowrap">Trace&nbsp;Organics,organics_trace,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"$market&nbsp;is&nbsp;nearly&nbsp;barren&nbsp;of&nbsp;organics&nbsp;reserves,&nbsp;though&nbsp;some&nbsp;extraction&nbsp;is&nbsp;possible.",graphics/icons/markets/organics_trace.png,38</td><td class="diff_next"></td><td class="diff_header" id="to2_154">154</td><td nowrap="nowrap">Trace&nbsp;Organics,organics_trace,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"$market&nbsp;is&nbsp;nearly&nbsp;barren&nbsp;of&nbsp;organics&nbsp;reserves,&nbsp;though&nbsp;some&nbsp;extraction&nbsp;is&nbsp;possible.",graphics/icons/markets/organics_trace.png,38</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_155">155</td><td nowrap="nowrap">Common&nbsp;Organics,organics_common,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,Economically&nbsp;exploitable&nbsp;reserves&nbsp;of&nbsp;organics&nbsp;can&nbsp;be&nbsp;found&nbsp;on&nbsp;$market.,graphics/icons/markets/organics_common.png,38</td><td class="diff_next"></td><td class="diff_header" id="to2_155">155</td><td nowrap="nowrap">Common&nbsp;Organics,organics_common,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,Economically&nbsp;exploitable&nbsp;reserves&nbsp;of&nbsp;organics&nbsp;can&nbsp;be&nbsp;found&nbsp;on&nbsp;$market.,graphics/icons/markets/organics_common.png,38</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_156">156</td><td nowrap="nowrap">Abundant&nbsp;Organics,organics_abundant,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,A&nbsp;river&nbsp;of&nbsp;wealth&nbsp;flows&nbsp;beneath&nbsp;the&nbsp;surface&nbsp;of&nbsp;$market&nbsp;-&nbsp;for&nbsp;those&nbsp;that&nbsp;would&nbsp;find&nbsp;and&nbsp;tap&nbsp;it.,graphics/icons/markets/organics_abundant.png,38</td><td class="diff_next"></td><td class="diff_header" id="to2_156">156</td><td nowrap="nowrap">Abundant&nbsp;Organics,organics_abundant,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,A&nbsp;river&nbsp;of&nbsp;wealth&nbsp;flows&nbsp;beneath&nbsp;the&nbsp;surface&nbsp;of&nbsp;$market&nbsp;-&nbsp;for&nbsp;those&nbsp;that&nbsp;would&nbsp;find&nbsp;and&nbsp;tap&nbsp;it.,graphics/icons/markets/organics_abundant.png,38</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_157">157</td><td nowrap="nowrap">Plentiful&nbsp;Organics,organics_plentiful,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"Reservoirs&nbsp;of&nbsp;valuable&nbsp;organics&nbsp;burst&nbsp;through&nbsp;the&nbsp;surface&nbsp;of&nbsp;$market&nbsp;in&nbsp;gouts&nbsp;over&nbsp;deep,&nbsp;dark&nbsp;pools&nbsp;that&nbsp;promise&nbsp;oceans&nbsp;of&nbsp;wealth&nbsp;to&nbsp;be&nbsp;found&nbsp;just&nbsp;below.",graphics/icons/markets/organics_plentiful.png,38</td><td class="diff_next"></td><td class="diff_header" id="to2_157">157</td><td nowrap="nowrap">Plentiful&nbsp;Organics,organics_plentiful,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"Reservoirs&nbsp;of&nbsp;valuable&nbsp;organics&nbsp;burst&nbsp;through&nbsp;the&nbsp;surface&nbsp;of&nbsp;$market&nbsp;in&nbsp;gouts&nbsp;over&nbsp;deep,&nbsp;dark&nbsp;pools&nbsp;that&nbsp;promise&nbsp;oceans&nbsp;of&nbsp;wealth&nbsp;to&nbsp;be&nbsp;found&nbsp;just&nbsp;below.",graphics/icons/markets/organics_plentiful.png,38</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_158">158</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_158">158</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_159">159</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_159">159</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_160">160</td><td nowrap="nowrap">Poor&nbsp;Farmland,farmland_poor,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,Plant&nbsp;life&nbsp;grows&nbsp;only&nbsp;stunted&nbsp;and&nbsp;wearily&nbsp;here.&nbsp;It&nbsp;would&nbsp;require&nbsp;farmers&nbsp;with&nbsp;talent&nbsp;equal&nbsp;to&nbsp;their&nbsp;desperation&nbsp;to&nbsp;make&nbsp;these&nbsp;lands&nbsp;bear&nbsp;fruit.,graphics/icons/markets/farmland_poor.png,70</td><td class="diff_next"></td><td class="diff_header" id="to2_160">160</td><td nowrap="nowrap">Poor&nbsp;Farmland,farmland_poor,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,Plant&nbsp;life&nbsp;grows&nbsp;only&nbsp;stunted&nbsp;and&nbsp;wearily&nbsp;here.&nbsp;It&nbsp;would&nbsp;require&nbsp;farmers&nbsp;with&nbsp;talent&nbsp;equal&nbsp;to&nbsp;their&nbsp;desperation&nbsp;to&nbsp;make&nbsp;these&nbsp;lands&nbsp;bear&nbsp;fruit.,graphics/icons/markets/farmland_poor.png,70</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_161">161</td><td nowrap="nowrap">Adequate&nbsp;Farmland,farmland_adequate,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,A&nbsp;robust&nbsp;terran-compatible&nbsp;biosphere&nbsp;allows&nbsp;agricultural&nbsp;cultivation&nbsp;to&nbsp;take&nbsp;place&nbsp;on&nbsp;$market.,graphics/icons/markets/farmland_adequate.png,70</td><td class="diff_next"></td><td class="diff_header" id="to2_161">161</td><td nowrap="nowrap">Adequate&nbsp;Farmland,farmland_adequate,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,A&nbsp;robust&nbsp;terran-compatible&nbsp;biosphere&nbsp;allows&nbsp;agricultural&nbsp;cultivation&nbsp;to&nbsp;take&nbsp;place&nbsp;on&nbsp;$market.,graphics/icons/markets/farmland_adequate.png,70</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_162">162</td><td nowrap="nowrap">Rich&nbsp;Farmland,farmland_rich,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,The&nbsp;fields&nbsp;of&nbsp;$market&nbsp;promise&nbsp;a&nbsp;rich&nbsp;harvest&nbsp;to&nbsp;reward&nbsp;the&nbsp;farmers&nbsp;that&nbsp;work&nbsp;these&nbsp;fertile&nbsp;lands.,graphics/icons/markets/farmland_rich.png,70</td><td class="diff_next"></td><td class="diff_header" id="to2_162">162</td><td nowrap="nowrap">Rich&nbsp;Farmland,farmland_rich,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,The&nbsp;fields&nbsp;of&nbsp;$market&nbsp;promise&nbsp;a&nbsp;rich&nbsp;harvest&nbsp;to&nbsp;reward&nbsp;the&nbsp;farmers&nbsp;that&nbsp;work&nbsp;these&nbsp;fertile&nbsp;lands.,graphics/icons/markets/farmland_rich.png,70</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_163">163</td><td nowrap="nowrap">Bountiful&nbsp;Farmland,farmland_bountiful,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"$market&nbsp;is&nbsp;a&nbsp;veritable&nbsp;Eden;&nbsp;flowering,&nbsp;riotous,&nbsp;lush,&nbsp;and&nbsp;luminous&nbsp;with&nbsp;plant&nbsp;life.&nbsp;Branches&nbsp;hang&nbsp;low,&nbsp;laden&nbsp;with&nbsp;fruit;&nbsp;fields&nbsp;of&nbsp;golden&nbsp;grain&nbsp;shimmer&nbsp;in&nbsp;the&nbsp;herbaceous&nbsp;breeze.",graphics/icons/markets/farmland_bountiful.png,70</td><td class="diff_next"></td><td class="diff_header" id="to2_163">163</td><td nowrap="nowrap">Bountiful&nbsp;Farmland,farmland_bountiful,TRUE,,com.fs.starfarer.api.impl.campaign.econ.ResourceDepositsCondition,"$market&nbsp;is&nbsp;a&nbsp;veritable&nbsp;Eden;&nbsp;flowering,&nbsp;riotous,&nbsp;lush,&nbsp;and&nbsp;luminous&nbsp;with&nbsp;plant&nbsp;life.&nbsp;Branches&nbsp;hang&nbsp;low,&nbsp;laden&nbsp;with&nbsp;fruit;&nbsp;fields&nbsp;of&nbsp;golden&nbsp;grain&nbsp;shimmer&nbsp;in&nbsp;the&nbsp;herbaceous&nbsp;breeze.",graphics/icons/markets/farmland_bountiful.png,70</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_164">164</td><td nowrap="nowrap">,,,,,,,</td><td class="diff_next"></td><td class="diff_header" id="to2_164">164</td><td nowrap="nowrap">,,,,,,,</td></tr>
            <tr><td class="diff_next"></td><td class="diff_header" id="from2_165">165</td><td nowrap="nowrap">Orbital&nbsp;Solar&nbsp;Array,solar_array,TRUE,,com.fs.starfarer.api.impl.campaign.econ.SolarArray,"This&nbsp;planet&nbsp;has&nbsp;an&nbsp;array&nbsp;of&nbsp;solar&nbsp;shades&nbsp;or&nbsp;mirrors&nbsp;in&nbsp;orbit,&nbsp;judiciously&nbsp;positioned&nbsp;to&nbsp;bring&nbsp;its&nbsp;surface&nbsp;conditions&nbsp;closer&nbsp;to&nbsp;terran&nbsp;norms.",graphics/icons/markets/solar_shade.png,101</td><td class="diff_next"></td><td class="diff_header" id="to2_165">165</td><td nowrap="nowrap">Orbital&nbsp;Solar&nbsp;Array,solar_array,TRUE,,com.fs.starfarer.api.impl.campaign.econ.SolarArray,"This&nbsp;planet&nbsp;has&nbsp;an&nbsp;array&nbsp;of&nbsp;solar&nbsp;shades&nbsp;or&nbsp;mirrors&nbsp;in&nbsp;orbit,&nbsp;judiciously&nbsp;positioned&nbsp;to&nbsp;bring&nbsp;its&nbsp;surface&nbsp;conditions&nbsp;closer&nbsp;to&nbsp;terran&nbsp;norms.",graphics/icons/markets/solar_shade.png,101</td></tr>
        </tbody>
    </table>
    <table class="diff" summary="Legends">
        <tr> <th colspan="2"> Legends </th> </tr>
        <tr> <td> <table border="" summary="Colors">
                      <tr><th> Colors </th> </tr>
                      <tr><td class="diff_add">&nbsp;Added&nbsp;</td></tr>
                      <tr><td class="diff_chg">Changed</td> </tr>
                      <tr><td class="diff_sub">Deleted</td> </tr>
                  </table></td>
             <td> <table border="" summary="Links">
                      <tr><th colspan="2"> Links </th> </tr>
                      <tr><td>(f)irst change</td> </tr>
                      <tr><td>(n)ext change</td> </tr>
                      <tr><td>(t)op</td> </tr>
                  </table></td> </tr>
    </table>
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